[root]/arch/trunk
armour
(0 files, 0 lines)
boots
(42 files, 379 lines)
bracers
(6 files, 45 lines)
cloak
(33 files, 215 lines)
gauntlets
(30 files, 273 lines)
girdle
(22 files, 204 lines)
helmet
(65 files, 562 lines)
mail
(106 files, 960 lines)
shield
(68 files, 644 lines)
connect
(93 files, 905 lines)
Casino
(12 files, 110 lines)
Director
(43 files, 463 lines)
Doors
(59 files, 582 lines)
template
(8 files, 20 lines)
Garden_gate
(8 files, 82 lines)
Gates
(112 files, 1251 lines)
Hole
(57 files, 901 lines)
Spinner
(35 files, 356 lines)
stwall_secret
(13 files, 270 lines)
stwallblue_secret
(13 files, 87 lines)
stwallmossy_secret
(13 files, 87 lines)
stwallred_secret
(13 files, 87 lines)
construct
(3 files, 14 lines)
Palace
(8 files, 216 lines)
Snow
(30 files, 334 lines)
Treehouse
(16 files, 112 lines)
barrack
(12 files, 113 lines)
bridge
(0 files, 0 lines)
footbridge
(0 files, 0 lines)
stonebridge
(0 files, 0 lines)
castle
(24 files, 368 lines)
fort
(8 files, 80 lines)
fountain
(5 files, 45 lines)
hold
(31 files, 867 lines)
house
(69 files, 564 lines)
keep
(16 files, 411 lines)
roof
(12 files, 117 lines)
temple
(88 files, 2023 lines)
tower
(58 files, 577 lines)
town
(191 files, 2856 lines)
window
(8 files, 213 lines)
dev
(2 files, 368 lines)
merged
(12 files, 88 lines)
obsolete
(4 files, 33 lines)
monster
(4 files, 31 lines)
unused.93.2
(2 files, 11 lines)
unused
(0 files, 0 lines)
0.91.1
(35 files, 418 lines)
Flyingnote
(13 files, 95 lines)
Lg_bungalow
(6 files, 76 lines)
Monolith
(9 files, 85 lines)
Store
(10 files, 125 lines)
Undead
(11 files, 159 lines)
0.91.6
(7 files, 107 lines)
0.91.7
(0 files, 0 lines)
Town
(17 files, 263 lines)
chaos
(9 files, 104 lines)
mood_floors
(4 files, 30 lines)
newfood
(15 files, 100 lines)
newtown
(53 files, 509 lines)
temple
(5 files, 61 lines)
wip
(1 files, 27 lines)
manhole
(0 files, 0 lines)
spout
(11 files, 153 lines)
xpm_pref
(37 files, 248 lines)
Boots
(2 files, 11 lines)
Cave
(9 files, 54 lines)
Connect
(5 files, 37 lines)
Container
(1 files, 7 lines)
Floor
(3 files, 25 lines)
Food
(1 files, 8 lines)
Gates
(4 files, 20 lines)
Ground
(6 files, 42 lines)
Ground2
(3 files, 14 lines)
Wood
(11 files, 66 lines)
Helmet
(6 files, 32 lines)
Hole
(14 files, 71 lines)
House
(2 files, 17 lines)
Magic
(1 files, 7 lines)
Mail
(7 files, 43 lines)
Misc
(1 files, 5 lines)
Monster
(0 files, 0 lines)
acid
(19 files, 118 lines)
animal
(4 files, 27 lines)
beholder
(12 files, 79 lines)
demon
(3 files, 18 lines)
dragon
(1 files, 7 lines)
giant
(1 files, 8 lines)
goblin
(4 files, 22 lines)
human
(0 files, 0 lines)
Dwarf
(8 files, 47 lines)
Town
(2 files, 11 lines)
insect
(5 files, 30 lines)
misc
(3 files, 22 lines)
undead
(10 files, 67 lines)
Mountain
(16 files, 130 lines)
Players
(61 files, 377 lines)
Pstone
(4 files, 25 lines)
Shop
(2 files, 14 lines)
Swall1
(16 files, 90 lines)
Swall2
(15 files, 95 lines)
Talisman
(3 files, 15 lines)
Up_down
(3 files, 20 lines)
Weapon
(0 files, 0 lines)
Artifact
(8 files, 42 lines)
Demonbane
(9 files, 43 lines)
Wood
(5 files, 29 lines)
construct
(0 files, 0 lines)
barrack
(2 files, 14 lines)
house
(9 files, 56 lines)
disease
(28 files, 745 lines)
door
(46 files, 514 lines)
Door
(33 files, 373 lines)
Locked
(53 files, 497 lines)
exit
(77 files, 848 lines)
Ladder
(12 files, 64 lines)
Pentagram
(3 files, 116 lines)
Town
(31 files, 451 lines)
Up_down
(57 files, 330 lines)
magic_portal
(38 files, 448 lines)
flesh
(0 files, 0 lines)
demon
(17 files, 172 lines)
dragon
(20 files, 139 lines)
generic
(33 files, 263 lines)
goblin
(3 files, 23 lines)
human
(35 files, 253 lines)
misc
(41 files, 304 lines)
floor
(141 files, 867 lines)
Afloor
(21 files, 183 lines)
inlayed
(120 files, 1516 lines)
smooth
(1 files, 14 lines)
food
(175 files, 1421 lines)
gods
(1 files, 139 lines)
altars
(57 files, 468 lines)
demihumans
(21 files, 499 lines)
elemental
(31 files, 674 lines)
items
(27 files, 331 lines)
burning_tail
(5 files, 62 lines)
earth_shield
(10 files, 89 lines)
glovesofsun
(5 files, 54 lines)
randomitems
(27 files, 172 lines)
supernatural
(19 files, 434 lines)
ground
(199 files, 2213 lines)
Lake
(94 files, 945 lines)
Mountain
(39 files, 376 lines)
Pstone
(35 files, 226 lines)
Stone
(15 files, 104 lines)
Weather
(46 files, 253 lines)
Winter
(90 files, 642 lines)
Wood
(81 files, 607 lines)
new
(36 files, 297 lines)
nimground
(6 files, 94 lines)
sky
(18 files, 260 lines)
smooth
(80 files, 1723 lines)
indoor
(117 files, 1287 lines)
wall
(11 files, 127 lines)
inorganic
(72 files, 734 lines)
jewel
(53 files, 430 lines)
bars
(36 files, 373 lines)
gems
(54 files, 574 lines)
ores
(20 files, 208 lines)
light
(79 files, 844 lines)
mapbuilding
(40 files, 811 lines)
misc
(232 files, 2280 lines)
Bagpipe
(0 files, 0 lines)
Camp
(10 files, 96 lines)
Container
(190 files, 1949 lines)
draughts
(8 files, 32 lines)
item
(3 files, 16 lines)
music
(34 files, 506 lines)
sky
(3 files, 14 lines)
social
(3 files, 27 lines)
thewheel
(16 files, 253 lines)
monster
(0 files, 0 lines)
acid
(70 files, 688 lines)
slimecrawler
(8 files, 77 lines)
angel
(97 files, 1458 lines)
animal
(108 files, 1016 lines)
Bear
(14 files, 197 lines)
Behemoth
(9 files, 120 lines)
Dog
(24 files, 288 lines)
Giant_rat
(10 files, 210 lines)
Neko
(19 files, 166 lines)
Wolf
(17 files, 231 lines)
farmyard
(23 files, 289 lines)
giant_worm
(13 files, 430 lines)
gryphon
(11 files, 486 lines)
leech
(15 files, 123 lines)
shadowtiger
(12 files, 192 lines)
beholder
(45 files, 485 lines)
chaos
(20 files, 268 lines)
demon
(83 files, 1308 lines)
Big_Demon
(7 files, 241 lines)
Demon_Lord
(7 files, 541 lines)
GreatDemon
(4 files, 444 lines)
medium_demon
(6 files, 136 lines)
dragon
(46 files, 630 lines)
Chaos_Dra
(11 files, 319 lines)
Chinese_Dra
(18 files, 709 lines)
Dragon
(34 files, 676 lines)
Dragonman
(14 files, 180 lines)
Electric
(8 files, 342 lines)
Hatchlings
(39 files, 353 lines)
Shadow_Dra
(5 files, 252 lines)
WDragon
(18 files, 266 lines)
bone_drake
(6 files, 109 lines)
drake
(9 files, 100 lines)
elemental
(71 files, 882 lines)
Para
(200 files, 2184 lines)
Shadow
(24 files, 397 lines)
giant
(27 files, 464 lines)
Belzebub
(7 files, 187 lines)
Big_Wiz
(20 files, 793 lines)
DreadKnight
(26 files, 722 lines)
JessyB
(8 files, 386 lines)
Titan
(15 files, 417 lines)
byakie
(7 files, 200 lines)
cyclops
(11 files, 236 lines)
djinn
(22 files, 850 lines)
serpent
(13 files, 147 lines)
slug
(14 files, 122 lines)
goblin
(132 files, 1315 lines)
Kobold
(14 files, 226 lines)
humanoid
(45 files, 497 lines)
Arabic
(68 files, 971 lines)
Class
(46 files, 661 lines)
Warrior
(84 files, 382 lines)
Dragon
(40 files, 836 lines)
Dwarf
(40 files, 484 lines)
Elf
(60 files, 794 lines)
Gnome
(15 files, 264 lines)
Guard
(24 files, 269 lines)
Halfling
(13 files, 267 lines)
Human
(171 files, 2812 lines)
postman
(15 files, 143 lines)
insect
(0 files, 0 lines)
ant
(64 files, 618 lines)
bee
(21 files, 187 lines)
centipede
(39 files, 576 lines)
spider
(72 files, 917 lines)
xan
(11 files, 98 lines)
mimic
(5 files, 101 lines)
misc
(117 files, 1718 lines)
Baslic
(6 files, 117 lines)
Chess
(27 files, 339 lines)
Ent
(8 files, 146 lines)
Ngolem
(4 files, 132 lines)
Unicorn
(15 files, 135 lines)
crawl
(10 files, 109 lines)
lamia
(7 files, 160 lines)
lokanth
(13 files, 160 lines)
quaathu
(4 files, 431 lines)
serpmen
(22 files, 296 lines)
tentacle
(19 files, 189 lines)
troll
(19 files, 281 lines)
Gaelotroll
(14 files, 367 lines)
Troll
(12 files, 244 lines)
undead
(183 files, 2016 lines)
Skeletal_mage
(9 files, 112 lines)
skree
(20 files, 334 lines)
optical
(0 files, 0 lines)
planes
(0 files, 0 lines)
fire
(106 files, 1558 lines)
burningwall
(62 files, 1146 lines)
lava
(137 files, 1101 lines)
player
(3 files, 27 lines)
class
(1 files, 62 lines)
Religious
(86 files, 693 lines)
Thief
(38 files, 306 lines)
Warrior
(78 files, 776 lines)
Dwarf
(10 files, 72 lines)
Wizardry
(113 files, 950 lines)
dragon_ability
(8 files, 230 lines)
old
(0 files, 0 lines)
race
(427 files, 4172 lines)
stoned
(14 files, 78 lines)
potion
(82 files, 813 lines)
random
(53 files, 398 lines)
readable
(56 files, 442 lines)
guide
(8 files, 108 lines)
river
(136 files, 785 lines)
road
(0 files, 0 lines)
a_bridge
(6 files, 33 lines)
bridgemoat
(5 files, 27 lines)
dirtroad
(27 files, 301 lines)
drawbridge
(5 files, 28 lines)
footbridge
(17 files, 237 lines)
footpath
(17 files, 245 lines)
paved
(17 files, 173 lines)
s_bridge
(14 files, 94 lines)
stonebridge
(17 files, 163 lines)
yellow
(22 files, 229 lines)
shop
(95 files, 1396 lines)
Floors
(65 files, 656 lines)
skills
(44 files, 530 lines)
Old
(0 files, 0 lines)
Skill_Scrolls
(62 files, 530 lines)
Skill_Tools
(29 files, 230 lines)
spell
(19 files, 160 lines)
Ability
(12 files, 291 lines)
AnimateWeapon
(6 files, 79 lines)
Aura
(6 files, 98 lines)
BlessCurse
(25 files, 163 lines)
Bolt
(86 files, 845 lines)
Bomb
(20 files, 165 lines)
Bullet
(150 files, 1479 lines)
Fire
(22 files, 209 lines)
Shell
(16 files, 131 lines)
Burnout
(28 files, 222 lines)
Change_Ability
(109 files, 902 lines)
Cone
(134 files, 1356 lines)
Detect
(18 files, 172 lines)
Disease
(20 files, 252 lines)
Golem
(49 files, 542 lines)
Healing
(36 files, 300 lines)
MagicMissile
(13 files, 116 lines)
MagicWall
(24 files, 361 lines)
smover
(51 files, 636 lines)
Misc
(90 files, 911 lines)
MoodChange
(16 files, 181 lines)
MovingBall
(24 files, 277 lines)
Potion
(71 files, 201 lines)
RaiseDead
(7 files, 132 lines)
Rune
(114 files, 1133 lines)
Scroll
(28 files, 483 lines)
Smite
(21 files, 168 lines)
SpellBook
(20 files, 738 lines)
SummonMonster
(19 files, 321 lines)
Swarm
(12 files, 151 lines)
TownPortal
(4 files, 57 lines)
Wand
(58 files, 664 lines)
system
(86 files, 537 lines)
ability
(1 files, 12 lines)
hp_bars
(124 files, 360 lines)
knowledge
(6 files, 11 lines)
mood_floors
(15 files, 90 lines)
quests
(18 files, 100 lines)
talisman
(103 files, 567 lines)
transport
(39 files, 480 lines)
traps
(27 files, 298 lines)
wall
(2 files, 23 lines)
awall
(66 files, 576 lines)
bench
(33 files, 255 lines)
bulletwall
(19 files, 223 lines)
bwall
(77 files, 789 lines)
cave
(150 files, 762 lines)
cwall-red
(76 files, 685 lines)
cwall-west
(76 files, 669 lines)
cwall
(101 files, 923 lines)
dirtroad
(0 files, 0 lines)
dun
(60 files, 653 lines)
dwall
(49 files, 373 lines)
ewall
(41 files, 315 lines)
firewall
(17 files, 224 lines)
flagstone
(35 files, 302 lines)
footpath
(0 files, 0 lines)
gwall
(42 files, 352 lines)
hedge
(33 files, 290 lines)
jcity
(34 files, 310 lines)
lbulletwall
(12 files, 237 lines)
lightningwall
(12 files, 250 lines)
longtable
(33 files, 242 lines)
mine
(60 files, 764 lines)
moat
(33 files, 257 lines)
paved
(0 files, 0 lines)
pier
(33 files, 276 lines)
rough
(34 files, 383 lines)
slevel
(88 files, 608 lines)
speedbwall
(5 files, 43 lines)
stwall
(43 files, 638 lines)
stwallblue
(43 files, 217 lines)
stwallmossy
(43 files, 217 lines)
stwallred
(43 files, 217 lines)
swall
(43 files, 310 lines)
timberwall
(33 files, 281 lines)
wall
(65 files, 534 lines)
white
(44 files, 330 lines)
woodwall
(38 files, 295 lines)
wwall
(68 files, 597 lines)
yellow
(0 files, 0 lines)
weapon
(0 files, 0 lines)
artifact
(52 files, 549 lines)
ChaosSword
(14 files, 160 lines)
Darkblade
(9 files, 98 lines)
Demonbane
(11 files, 107 lines)
Fdagger
(6 files, 63 lines)
Fhammer
(6 files, 62 lines)
Firestar
(7 files, 93 lines)
Gram
(6 files, 67 lines)
HolyAvenger
(14 files, 136 lines)
Kdagger
(3 files, 30 lines)
Lslasher
(5 files, 49 lines)
Masamune
(6 files, 68 lines)
Sting
(6 files, 61 lines)
UW_Sword
(7 files, 79 lines)
Usword
(9 files, 91 lines)
axe
(43 files, 355 lines)
bow
(200 files, 1194 lines)
chained
(18 files, 154 lines)
club
(12 files, 96 lines)
hammer
(17 files, 164 lines)
mace
(6 files, 48 lines)
misc
(60 files, 592 lines)
other
(12 files, 99 lines)
sword
(127 files, 1063 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 409 (100.0%) | 8872 (100.0%) | 21.6 |
partmedia | 10 (2.4%) | 2583 (29.1%) | 258.3 |
ryo_saeba | 20 (4.9%) | 2352 (26.5%) | 117.6 |
rjtanner | 200 (48.9%) | 1307 (14.7%) | 6.5 |
anmaster | 20 (4.9%) | 1235 (13.9%) | 61.7 |
kbulgrien | 42 (10.3%) | 607 (6.8%) | 14.4 |
silvernexus | 50 (12.2%) | 492 (5.5%) | 9.8 |
akirschbaum | 30 (7.3%) | 111 (1.3%) | 3.7 |
mwedel | 14 (3.4%) | 73 (0.8%) | 5.2 |
quinet | 1 (0.2%) | 27 (0.3%) | 27.0 |
cavesomething | 6 (1.5%) | 22 (0.2%) | 3.6 |
gros | 4 (1.0%) | 21 (0.2%) | 5.2 |
aaron_baugher | 4 (1.0%) | 14 (0.2%) | 3.5 |
qal21 | 3 (0.7%) | 10 (0.1%) | 3.3 |
meflin2 | 2 (0.5%) | 6 (0.1%) | 3.0 |
lalo | 1 (0.2%) | 5 (0.1%) | 5.0 |
tchize | 1 (0.2%) | 4 (0.0%) | 4.0 |
shatikar | 1 (0.2%) | 3 (0.0%) | 3.0 |
Add first arch to use new MIMIC type. Requires server r20588.
8 lines of code changed in 1 file:
Tweaks due to ability to use compound race designations for damage calculations.
20 lines of code changed in 1 file:
New graphical face for the archon (monster/chaos/archon) monster, as the original graphic is of questionable origin
8 lines of code changed in 1 file:
Change coffee type from poison food (7) to drink (54), as r13937 intended to do.
4 lines of code changed in 1 file:
Make beholder leaders have a second forward face and slightly distinguishable hue.
8 lines of code changed in 1 file:
Merge in updated spell message information (only) from branches/Spell_shuffle
3 lines of code changed in 1 file:
Tweak ant_egg and ant_larvae arches to have in-game names without underscores.
5 lines of code changed in 1 file:
Added msg text to the scroll of literacy skill scroll to provide lore on how one can read a scroll to learn literacy.
4 lines of code changed in 1 file:
Update firewalls to use direction instead of sp to control direction. Depends on r20469.
10 lines of code changed in 1 file:
Modify ring.110 image to blend in a little better with regular rings.
5 lines of code changed in 1 file:
Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied
3 lines of code changed in 1 file:
Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons
8 lines of code changed in 1 file:
Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)
19 lines of code changed in 1 file:
Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)
20 lines of code changed in 1 file:
New image for mineral oil (min_oil), old image now part of the classic set.
6 lines of code changed in 1 file:
Additional faces and archetypes (door/Locked/ldoor_*) for different colored locked doors.
24 lines of code changed in 1 file:
New image for bird_gen. Old image now part of classic set.
6 lines of code changed in 1 file:
Improved the quality of the leather strip artwork. It looks like the strip was cut by a steady hand now.
6 lines of code changed in 1 file:
Add in-game names to the tile floor arches.
6 lines of code changed in 1 file:
Give the dcross and fcross floors an understandable in-game name.
8 lines of code changed in 1 file:
Nerf the experience awarded from books.
7 lines of code changed in 1 file:
New weapon: dragonclaw dagger
7 lines of code changed in 1 file:
Removed duplicate other_arch setting to Cure Disease (spell/Healing/spell_cure_disease.arc) spell.
5 lines of code changed in 1 file:
Make barrels (indoor/barrel.arc) so they can not be picked up by players. Fixed Bug #815.
5 lines of code changed in 1 file:
Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.
5 lines of code changed in 1 file:
Fixed some whitespace issues in the guide to close combat.
5 lines of code changed in 1 file:
Fix half-orc player so it starts with 999 food instead of 0 food.
5 lines of code changed in 1 file:
New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)
9 lines of code changed in 1 file:
New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).
5 lines of code changed in 1 file:
Gave mine wall an in-game name of 'wall'
5 lines of code changed in 1 file:
Gave dungeon walls a proper in-game name.
5 lines of code changed in 1 file:
Make multi-tile tables have matching singular and plural name structure
7 lines of code changed in 1 file:
Puncuation change to plural name for tentacle's hook.
6 lines of code changed in 1 file:
Adjusting naming on Imperial Bank Notes.
6 lines of code changed in 1 file:
New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.
5 lines of code changed in 1 file:
New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.
5 lines of code changed in 1 file:
Added troll hide I forgot in r19609. Uncommented change in r19630 related to forgetting to add this arch.
7 lines of code changed in 1 file:
Added names to random item (random/random*.arc) archetypes.
20 lines of code changed in 1 file:
New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.
8 lines of code changed in 1 file:
Update graphic faces for random item (random/random*.png) tiles
19 lines of code changed in 1 file:
(356 more)