[root]/server/trunk/include
random_maps
(5 files, 273 lines)
shared
(2 files, 677 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 1297 (100.0%) | 9263 (100.0%) | 7.1 |
ryo_saeba | 547 (42.2%) | 3207 (34.6%) | 5.8 |
anmaster | 85 (6.6%) | 1821 (19.7%) | 21.4 |
akirschbaum | 178 (13.7%) | 1182 (12.8%) | 6.6 |
partmedia | 146 (11.3%) | 1007 (10.9%) | 6.8 |
mwedel | 153 (11.8%) | 722 (7.8%) | 4.7 |
gros | 33 (2.5%) | 523 (5.6%) | 15.8 |
qal21 | 82 (6.3%) | 368 (4.0%) | 4.4 |
kbulgrien | 24 (1.9%) | 278 (3.0%) | 11.5 |
quinet | 18 (1.4%) | 67 (0.7%) | 3.7 |
tchize | 9 (0.7%) | 38 (0.4%) | 4.2 |
silvernexus | 13 (1.0%) | 27 (0.3%) | 2.0 |
kstenger | 1 (0.1%) | 9 (0.1%) | 9.0 |
cavesomething | 3 (0.2%) | 7 (0.1%) | 2.3 |
rjtanner | 2 (0.2%) | 4 (0.0%) | 2.0 |
meflin2 | 2 (0.2%) | 2 (0.0%) | 1.0 |
lalo | 1 (0.1%) | 1 (0.0%) | 1.0 |
Add a mimic type for objects to become monsters when applied.
4 lines of code changed in 2 files:
Add messages and flag for paralysis, allowing for smarter handling of paralysis in the future.
Also disallow eating food when starving and paralyzed, since it is incogruous to do so.
4 lines of code changed in 1 file:
Let plugins specify largest coin in cost strings
1 lines of code changed in 1 file:
Move sound types to shared header
0 lines of code changed in 1 file:
Play region music if a map doesn't have music
Update background music in more cases where the player moves due to
entering a map, teleporting, spells, or other means.
1 lines of code changed in 1 file:
Improve password hashing interface functions
1 lines of code changed in 1 file:
Revert FABS macro change
Some bit of the server somewhere relies on the type-independent behavior
of the original FABS macro. This manifests itself in the form of
infinite recursion when attempting to log in.
3 lines of code changed in 2 files:
Fix signed integer comparisons
1 lines of code changed in 1 file:
Convert fatal error codes to enum
8 lines of code changed in 2 files:
Move compatibility definitions to compat.h
Note that we never call FABS on a floating-point value, so defining it
as a call to abs() is okay.
Also remove an ancient compiler check.
11 lines of code changed in 2 files:
Convert OBJECT_TYPE defgroup to enum
158 lines of code changed in 2 files:
Remove unused object types
0 lines of code changed in 1 file:
Fix sign extension by using unsigned cast
Reported by: Coverity Scan
3 lines of code changed in 1 file:
Convert randomness macros to functions
Each function that the randomness macros call returns a different type.
Explicitly declare a cf_random() and cf_srandom().
4 lines of code changed in 1 file:
Fix typo in NAMELEN macro when user does not have dirent.h.
1 lines of code changed in 1 file:
Use blue for electricity, light blue for cold, and various other colors.
1 lines of code changed in 1 file:
Display color and underline for items too.
1 lines of code changed in 1 file:
Fix order of attributes in object (bug 798) & improve in-code related comments
The field 'artifact' was before the field 'name' in the object structure.
This prevented it from beeing copied when the object was copied or cloned.
Moved it below and improved in-code comments about it.
Fixes https://sourceforge.net/p/crossfire/bugs/798/
9 lines of code changed in 1 file:
Add media tags to monsters description (via probe or knowledge), to highlight some resistances.
9 lines of code changed in 2 files:
Removed some remaining autoconf macros that were redundant with C99 compiler requirements. Then removed the remaining references to the preprocessor defines from those macros.
8 lines of code changed in 2 files:
Display animation if spell bungling.
1 lines of code changed in 1 file:
Display animtion if spell is blocked.
1 lines of code changed in 1 file:
Display a town portal failure.
1 lines of code changed in 1 file:
Shut down normally after receiving SIGINT
8 lines of code changed in 1 file:
Remove server '-detach' flag
This feature is particularly platform-dependent and is better served
using platform-specific tools such as daemon(8).
0 lines of code changed in 2 files:
Remove unnecessary header checks
2 lines of code changed in 4 files:
Clean up archive build rules
0 lines of code changed in 1 file:
Rename load_original_map() to mapfile_load()
1 lines of code changed in 1 file:
Make function static.
0 lines of code changed in 1 file:
Remove unused MAP_BLOCK flag
0 lines of code changed in 1 file:
Split enter_player_maplevel() from enter_exit()
7 lines of code changed in 1 file:
Clean up references to tempnam_local()
1 lines of code changed in 2 files:
Convert remaining uses of gettimeofday()
1 lines of code changed in 1 file:
Remove gettimeofday() compatibility functions
0 lines of code changed in 1 file:
Replace gettimeofday(2) with clock_gettime(2)
1 lines of code changed in 3 files:
Assume standard C99 headers are available
3 lines of code changed in 3 files:
Spelling correction in comments (incorrect use of 'effect').
2 lines of code changed in 1 file:
Replace uses of strerror_local() with strerror(3)
0 lines of code changed in 1 file:
Clean up compatibility functions
8 lines of code changed in 3 files:
Rename get_payment()
12 lines of code changed in 1 file:
(677 more)