Crossfire Server, Branch 1.12  R12190
Functions | Variables
check_1727944.c File Reference

This is the unit tests file for the bug #1727944: The horn of plenty location: http://sourceforge.net/tracker/index.php?func=detail&aid=1727944&group_id=13833&atid=113833. More...

#include <stdlib.h>
#include <check.h>
#include <global.h>
Include dependency graph for check_1727944.c:

Go to the source code of this file.

Functions

END_TEST Suite * bug_suite (void)
static void local_check_loaded_object (object *op)
int main (void)
void setup (void)
 START_TEST (test_randommaps)
void teardown (void)

Variables

int arch_init
 True if doing arch initialization.
int artifact_init
 1 if doing archetypes initialization
const char *const spell_mapping []

Detailed Description

This is the unit tests file for the bug #1727944: The horn of plenty location: http://sourceforge.net/tracker/index.php?func=detail&aid=1727944&group_id=13833&atid=113833.

I did try different combos to generate an empty horn, so far no success...

Author:
Nicolas Weeger
Date:
2007-06-04

Definition in file check_1727944.c.


Function Documentation

END_TEST Suite* bug_suite ( void  )

Definition at line 423 of file check_1727944.c.

References setup(), and teardown().

Referenced by main().

Here is the call graph for this function:

Here is the caller graph for this function:

static void local_check_loaded_object ( object *  op) [static]
int main ( void  )

Definition at line 437 of file check_1727944.c.

References bug_suite(), and init().

Here is the call graph for this function:

void setup ( void  )

Definition at line 38 of file check_1727944.c.

Referenced by alchemy_suite(), anim_suite(), apply_suite(), arch_suite(), attack_suite(), ban_suite(), bug_suite(), build_map_suite(), button_suite(), c_chat_suite(), c_misc_suite(), c_move_suite(), c_new_suite(), c_object_suite(), c_party_suite(), c_range_suite(), c_wiz_suite(), comet_suite(), commands_suite(), daemon_suite(), decor_suite(), disease_suite(), door_suite(), egoitem_suite(), exit_suite(), exp_suite(), expand2x_suite(), floor_suite(), friend_suite(), glue_suite(), gods_suite(), hiscore_suite(), holy_suite(), image_suite(), info_suite(), init_suite(), item_suite(), links_suite(), living_suite(), loader_suite(), logger_suite(), login_suite(), loop_suite(), los_suite(), lowlevel_suite(), main_suite(), map_suite(), maze_gen_suite(), metaserver_suite(), monster_suite(), move_suite(), object_suite(), path_suite(), pets_suite(), player_suite(), plugins_suite(), porting_suite(), random_map_suite(), re_cmp_suite(), readable_suite(), reader_suite(), recipe_suite(), region_suite(), request_suite(), resurrection_suite(), rogue_layout_suite(), room_gen_onion_suite(), room_gen_spiral_suite(), rune_suite(), shop_suite(), shstr_suite(), skill_util_suite(), skills_suite(), snake_suite(), sounds_suite(), special_suite(), spell_attack_suite(), spell_effect_suite(), spell_util_suite(), square_spiral_suite(), standalone_suite(), style_suite(), swamp_suite(), swap_suite(), test_suite(), time_suite(), timers_suite(), treasure_suite(), utils_suite(), wall_suite(), weather_suite(), and win32_suite().

START_TEST ( test_randommaps  )
void teardown ( void  )

Definition at line 42 of file check_1727944.c.

Referenced by alchemy_suite(), anim_suite(), apply_suite(), arch_suite(), attack_suite(), ban_suite(), bug_suite(), build_map_suite(), button_suite(), c_chat_suite(), c_misc_suite(), c_move_suite(), c_new_suite(), c_object_suite(), c_party_suite(), c_range_suite(), c_wiz_suite(), comet_suite(), commands_suite(), daemon_suite(), decor_suite(), disease_suite(), door_suite(), egoitem_suite(), exit_suite(), exp_suite(), expand2x_suite(), floor_suite(), friend_suite(), glue_suite(), gods_suite(), hiscore_suite(), holy_suite(), image_suite(), info_suite(), init_suite(), item_suite(), links_suite(), living_suite(), loader_suite(), logger_suite(), login_suite(), loop_suite(), los_suite(), lowlevel_suite(), main_suite(), map_suite(), maze_gen_suite(), metaserver_suite(), monster_suite(), move_suite(), object_suite(), path_suite(), pets_suite(), player_suite(), plugins_suite(), porting_suite(), random_map_suite(), re_cmp_suite(), readable_suite(), reader_suite(), recipe_suite(), region_suite(), request_suite(), resurrection_suite(), rogue_layout_suite(), room_gen_onion_suite(), room_gen_spiral_suite(), rune_suite(), shop_suite(), shstr_suite(), skill_util_suite(), skills_suite(), snake_suite(), sounds_suite(), special_suite(), spell_attack_suite(), spell_effect_suite(), spell_util_suite(), square_spiral_suite(), standalone_suite(), style_suite(), swamp_suite(), swap_suite(), test_suite(), time_suite(), timers_suite(), treasure_suite(), utils_suite(), wall_suite(), weather_suite(), and win32_suite().


Variable Documentation

int arch_init

True if doing arch initialization.

Definition at line 54 of file arch.c.

Referenced by init_archetypes(), and update_ob_speed().

1 if doing archetypes initialization

Definition at line 61 of file treasure.c.

Referenced by init_artifacts().

const char* const spell_mapping[]