Directory trunk/arch/flesh/human/

Directory Created:
1999-03-28 23:02
Directory Deleted:
2006-09-19 01:24
Total Files:
0
Deleted Files:
57
Lines of Code:
0

[root]/trunk/arch/flesh/human

Lines of Code

trunk/arch/flesh/human/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 144 (100.0%) 132 (100.0%) 0.9
avogl 13 (9.0%) 56 (42.4%) 4.3
mwedel 81 (56.3%) 27 (20.5%) 0.3
cvs 11 (7.6%) 27 (20.5%) 2.4
peterm 1 (0.7%) 19 (14.4%) 19.0
damn 3 (2.1%) 3 (2.3%) 1.0
uid200 35 (24.3%) 0 (0.0%) 0.0

Most Recent Commits

mwedel 2006-09-19 01:24 Rev.: 4942

make branche directories, delete old trunk.

0 lines of code changed in 57 files:

  • trunk/arch/flesh/human: arm.111 (del), arm.111.png (del), arm.111.xpm (del), arm.arc (del), arm.base.111.png (del), corpse.111 (del), corpse.111.png (del), corpse.111.xpm (del), corpse.arc (del), corpse.base.111.png (del), corpse1.111 (del), corpse1.111.png (del), corpse1.111.xpm (del), corpse1.arc (del), corpse1.base.111.png (del), corpse_pl.arc (del), finger.111 (del), finger.111.png (del), finger.111.xpm (del), finger.arc (del), finger.base.111.png (del), fl_corpse.arc (del), foot.111 (del), foot.111.png (del), foot.111.xpm (del), foot.arc (del), foot.base.111.png (del), hand.111 (del), hand.111.png (del), hand.111.xpm (del), hand.arc (del), hand.base.111.png (del), hands.111 (del), hands.111.png (del), hands.111.xpm (del), hands.arc (del), hands.base.111.png (del), head.111 (del), head.111.png (del), head.111.xpm (del), head.arc (del), head.base.111.png (del), leg.111 (del), leg.111.png (del), leg.111.xpm (del), leg.arc (del), leg.base.111.png (del), skin.111 (del), skin.111.png (del), skin.111.xpm (del), skin.arc (del), skin.base.111.png (del), tooth.111 (del), tooth.111.png (del), tooth.111.xpm (del), tooth.arc (del), tooth.base.111.png (del)
mwedel 2002-05-30 21:53 Rev.: 1604

add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30

27 lines of code changed in 13 files:

  • trunk/arch/flesh/human: arm.arc (+2), corpse.arc (+2), corpse1.arc (+3), corpse_pl.arc (+2), finger.arc (+2), fl_corpse.arc (+2), foot.arc (+2), hand.arc (+2), hands.arc (+2), head.arc (+2), leg.arc (+2), skin.arc (+2), tooth.arc (+2)
mwedel 2001-12-31 01:02 Rev.: 1487

Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30

0 lines of code changed in 11 files:

  • trunk/arch/flesh/human: arm.base.111.png (new), corpse.base.111.png (new), corpse1.base.111.png (new), finger.base.111.png (new), foot.base.111.png (new), hand.base.111.png (new), hands.base.111.png (new), head.base.111.png (new), leg.base.111.png (new), skin.base.111.png (new), tooth.base.111.png (new)
avogl 2001-03-15 07:13 Rev.: 868

A bunch of new/improved art for the standard set.
Including an all-new electric dragon, improved dread,
giant and ogre.
--AV

6 lines of code changed in 2 files:

  • trunk/arch/flesh/human: corpse.111.png (+3 -4), corpse1.111.png (+3 -4)
avogl 2001-01-18 21:51 Rev.: 725

- food & flesh items converted directly from xpm to png
(by AndreasV)

- great new undead pngs, created by Jonathan Taporg (Pungaboiter)

50 lines of code changed in 11 files:

  • trunk/arch/flesh/human: arm.111.png (+4 -1), corpse.111.png (+4 -3), corpse1.111.png (+4 -2), finger.111.png (+4 -3), foot.111.png (+6 -3), hand.111.png (+4 -2), hands.111.png (+6 -2), head.111.png (+4 -2), leg.111.png (+3 -4), skin.111.png (+6 -2), tooth.111.png (+5 -3)
peterm 2000-12-04 01:18 Rev.: 554

Converted the old "armor" "protected" "vulnerable" and "immune" to
the partial-resistance equivalents.

19 lines of code changed in 1 file:

  • trunk/arch/flesh/human: corpse_pl.arc (+19 -1)
cvs 2000-05-31 01:15 Rev.: 284

Addition of PNG images. MSW 5/30/2000

27 lines of code changed in 11 files:

  • trunk/arch/flesh/human: arm.111.png (new 1), corpse.111.png (new 3), corpse1.111.png (new 2), finger.111.png (new 3), foot.111.png (new 3), hand.111.png (new 2), hands.111.png (new 2), head.111.png (new 2), leg.111.png (new 4), skin.111.png (new 2), tooth.111.png (new 3)
damn 1999-09-17 12:11 Rev.: 104

nrof 1 - so multiples don't have to stack up as seperate objects

3 lines of code changed in 3 files:

  • trunk/arch/flesh/human: corpse.arc (+1), corpse1.arc (+1), corpse_pl.arc (+1)
uid200 1999-03-28 23:02 Rev.: 3

Initial revision

0 lines of code changed in 35 files:

  • trunk/arch/flesh/human: arm.111 (new), arm.111.xpm (new), arm.arc (new), corpse.111 (new), corpse.111.xpm (new), corpse.arc (new), corpse1.111 (new), corpse1.111.xpm (new), corpse1.arc (new), corpse_pl.arc (new), finger.111 (new), finger.111.xpm (new), finger.arc (new), fl_corpse.arc (new), foot.111 (new), foot.111.xpm (new), foot.arc (new), hand.111 (new), hand.111.xpm (new), hand.arc (new), hands.111 (new), hands.111.xpm (new), hands.arc (new), head.111 (new), head.111.xpm (new), head.arc (new), leg.111 (new), leg.111.xpm (new), leg.arc (new), skin.111 (new), skin.111.xpm (new), skin.arc (new), tooth.111 (new), tooth.111.xpm (new), tooth.arc (new)
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