Developers: quinet

Login name:
quinet
Total Commits:
412 (0.1%)
Lines of Code:
169,525 (0.3%)
Most Recent Commit:
2008-08-30 16:57

Activity by Clock Time

Activity by Hour of Day for quinet

Activity by Day of Week for quinet

Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 412 (100.0%) 169525 (100.0%) 411.4
maps/trunk/darcap/darcap/circus/ 28 (6.8%) 146878 (86.6%) 5245.6
trunk/crossfire/ 10 (2.4%) 10489 (6.2%) 1048.9
maps/trunk/scorn/misc/battle_arena/ 2 (0.5%) 4813 (2.8%) 2406.5
trunk/crossfire/utils/ 4 (1.0%) 1245 (0.7%) 311.2
server/trunk/server/ 44 (10.7%) 1145 (0.7%) 26.0
maps/trunk/world/ 8 (1.9%) 701 (0.4%) 87.6
server/trunk/plugins/cfpython/ 7 (1.7%) 566 (0.3%) 80.8
server/trunk/utils/ 4 (1.0%) 444 (0.3%) 111.0
server/trunk/plugins/cfpython/include/ 14 (3.4%) 318 (0.2%) 22.7
server/trunk/plugins/common/ 2 (0.5%) 302 (0.2%) 151.0
server/trunk/ 14 (3.4%) 295 (0.2%) 21.0
maps/trunk/pup_land/lone_town/shops/ 3 (0.7%) 272 (0.2%) 90.6
server/trunk/common/ 31 (7.5%) 172 (0.1%) 5.5
server/trunk/plugins/common/include/ 1 (0.2%) 129 (0.1%) 129.0
server/branches/1.x/server/ 6 (1.5%) 114 (0.1%) 19.0
arch/trunk/mapbuilding/ 10 (2.4%) 86 (0.1%) 8.6
server/trunk/plugins/cfanim/ 1 (0.2%) 79 (0.0%) 79.0
server/trunk/plugins/cfnewspaper/ 2 (0.5%) 71 (0.0%) 35.5
server/trunk/test/unit/common/ 6 (1.5%) 68 (0.0%) 11.3
server/trunk/include/ 18 (4.4%) 67 (0.0%) 3.7
server/trunk/plugins/cflogger/ 1 (0.2%) 49 (0.0%) 49.0
client/trunk/common/ 2 (0.5%) 48 (0.0%) 24.0
server/branches/1.x/ 8 (1.9%) 42 (0.0%) 5.2
trunk/maps/styles/decorstyles/ 1 (0.2%) 33 (0.0%) 33.0
trunk/crossfire/test/unit/socket/ 3 (0.7%) 32 (0.0%) 10.6
trunk/crossfire/test/unit/server/ 3 (0.7%) 32 (0.0%) 10.6
trunk/crossfire/test/unit/random_maps/ 3 (0.7%) 32 (0.0%) 10.6
trunk/crossfire/test/unit/common/ 3 (0.7%) 32 (0.0%) 10.6
trunk/crossfire/test/unit/ 3 (0.7%) 32 (0.0%) 10.6
trunk/crossfire/test/ 3 (0.7%) 32 (0.0%) 10.6
trunk/crossfire/test/unit/crossedit/ 2 (0.5%) 31 (0.0%) 15.5
server/trunk/plugins/citylife/ 1 (0.2%) 29 (0.0%) 29.0
server/trunk/socket/ 7 (1.7%) 27 (0.0%) 3.8
arch/trunk/ 1 (0.2%) 27 (0.0%) 27.0
maps/branches/1.x/scorn/houses/ 5 (1.2%) 25 (0.0%) 5.0
server/trunk/plugins/template/ 1 (0.2%) 22 (0.0%) 22.0
server/trunk/random_maps/ 5 (1.2%) 21 (0.0%) 4.2
maps/trunk/scorn/houses/ 5 (1.2%) 20 (0.0%) 4.0
arch/trunk/wall/swall/ 1 (0.2%) 20 (0.0%) 20.0
server/trunk/test/bugs/bugtrack/ 1 (0.2%) 19 (0.0%) 19.0
server/trunk/plugins/cfrhg/ 1 (0.2%) 19 (0.0%) 19.0
maps/trunk/darcap/raffle/ 1 (0.2%) 19 (0.0%) 19.0
maps/trunk/pup_land/castle_eureca/ 1 (0.2%) 18 (0.0%) 18.0
maps/branches/1.x/pup_land/castle_eureca/ 1 (0.2%) 18 (0.0%) 18.0
client/trunk/gtk-v2/src/ 2 (0.5%) 18 (0.0%) 9.0
client/trunk/ 3 (0.7%) 17 (0.0%) 5.6
server/trunk/types/armour_improver/ 1 (0.2%) 16 (0.0%) 16.0
trunk/crossfire/include/ 2 (0.5%) 12 (0.0%) 6.0
server/trunk/test/toolkit/ 11 (2.7%) 11 (0.0%) 1.0
server/trunk/plugins/cfanim/include/ 1 (0.2%) 11 (0.0%) 11.0
trunk/crossfire/test/toolkit/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/socket/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/server/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/random_maps/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/lib/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/spoiler/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/spoiler-html/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/spell-docs/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/scripts/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/playbook/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/playbook-html/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/Developers/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/doc/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/devel/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/crossedit/include/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/crossedit/doc/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/crossedit/bitmaps/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/crossedit/Cnv/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/crossedit/ 1 (0.2%) 10 (0.0%) 10.0
trunk/crossfire/common/ 1 (0.2%) 10 (0.0%) 10.0
server/trunk/types/common/ 3 (0.7%) 10 (0.0%) 3.3
trunk/crossfire/plugins/common/include/ 1 (0.2%) 9 (0.0%) 9.0
trunk/crossfire/plugins/common/ 1 (0.2%) 9 (0.0%) 9.0
trunk/crossfire/plugins/cfpython/include/ 1 (0.2%) 9 (0.0%) 9.0
trunk/crossfire/plugins/cfpython/ 1 (0.2%) 9 (0.0%) 9.0
trunk/crossfire/plugins/cfanim/include/ 1 (0.2%) 9 (0.0%) 9.0
trunk/crossfire/plugins/cfanim/ 1 (0.2%) 9 (0.0%) 9.0
trunk/crossfire/plugins/ 1 (0.2%) 9 (0.0%) 9.0
server/trunk/test/unit/socket/ 1 (0.2%) 9 (0.0%) 9.0
server/trunk/test/unit/random_maps/ 1 (0.2%) 9 (0.0%) 9.0
maps/trunk/scorn/temples/ 9 (2.2%) 9 (0.0%) 1.0
server/trunk/test/unit/server/ 3 (0.7%) 8 (0.0%) 2.6
server/trunk/devel/ 1 (0.2%) 8 (0.0%) 8.0
server/trunk/types/sign/ 1 (0.2%) 7 (0.0%) 7.0
server/trunk/types/exit/ 1 (0.2%) 7 (0.0%) 7.0
server/trunk/types/deep_swamp/ 1 (0.2%) 7 (0.0%) 7.0
server/trunk/lib/ 3 (0.7%) 7 (0.0%) 2.3
server/trunk/types/spell_effect/ 1 (0.2%) 6 (0.0%) 6.0
server/trunk/types/identify_altar/ 1 (0.2%) 6 (0.0%) 6.0
server/branches/1.x/common/ 2 (0.5%) 6 (0.0%) 3.0
server/trunk/types/power_crystal/ 1 (0.2%) 5 (0.0%) 5.0
server/trunk/types/lamp/ 1 (0.2%) 5 (0.0%) 5.0
server/trunk/types/weapon_improver/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/trigger_pedestal/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/trigger_button/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/trigger_altar/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/trapdoor/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/transport/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/spinner/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/shop_mat/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/player_mover/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/pedestal/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/hole/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/director/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/converter/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/container/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/check_inv/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/button/ 1 (0.2%) 4 (0.0%) 4.0
server/trunk/types/altar/ 1 (0.2%) 4 (0.0%) 4.0
trunk/arch/monster/giant/Big_Wiz/ 1 (0.2%) 3 (0.0%) 3.0
trunk/arch/monster/demon/ 1 (0.2%) 3 (0.0%) 3.0
trunk/arch/monster/animal/gryphon/ 1 (0.2%) 3 (0.0%) 3.0
server/trunk/types/marker/ 1 (0.2%) 3 (0.0%) 3.0
server/trunk/types/food/ 1 (0.2%) 3 (0.0%) 3.0
server/trunk/types/book/ 1 (0.2%) 3 (0.0%) 3.0
server/trunk/plugins/template/include/ 1 (0.2%) 3 (0.0%) 3.0
server/branches/1.x/include/ 1 (0.2%) 3 (0.0%) 3.0
maps/trunk/styles/decorstyles/ 3 (0.7%) 3 (0.0%) 1.0
maps/trunk/pup_land/lone_town/ 2 (0.5%) 3 (0.0%) 1.5
maps/branches/1.x/pup_land/lone_town/ 2 (0.5%) 3 (0.0%) 1.5
server/trunk/types/trigger/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/treasure/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/trap/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/spellbook/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/skillscroll/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/shop_inventory/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/scroll/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/savebed/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/potion/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/poison/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/lighter/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/clock/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/cf_handle/ 1 (0.2%) 2 (0.0%) 2.0
server/trunk/types/legacy/ 1 (0.2%) 1 (0.0%) 1.0
maps/trunk/wolfsburg/shops/ 1 (0.2%) 1 (0.0%) 1.0
maps/trunk/scorn/shops/ 1 (0.2%) 1 (0.0%) 1.0
maps/trunk/navar_city/misc/ 1 (0.2%) 1 (0.0%) 1.0
maps/trunk/brest/shops/ 1 (0.2%) 1 (0.0%) 1.0
client/trunk/x11/ 1 (0.2%) 1 (0.0%) 1.0
client/trunk/gtk/ 1 (0.2%) 1 (0.0%) 1.0
client/trunk/gtk-v2/ 1 (0.2%) 1 (0.0%) 1.0
arch/trunk/shop/Floors/ 2 (0.5%) 0 (0.0%) 0.0
arch/branches/1.x/shop/Floors/ 2 (0.5%) 0 (0.0%) 0.0

Activity of quinet

Most Recent Commits

quinet 2008-08-30 16:57 Rev.: 9790

Fix typo in previous commit, use the correct face name for the building material.

2 lines of code changed in 1 file:

  • arch/trunk/mapbuilding: objects.arc (+2 -2)
quinet 2008-08-30 16:36 Rev.: 9789

Applied slightly modified patch #2084099 "buildable altars", courtesy of
meflin and added a new image for altar building material.

46 lines of code changed in 4 files:

  • arch/trunk: CHANGES (+27)
  • arch/trunk/mapbuilding: mbaltar_none.base.111.png (new 5), objects.arc (+11), objects.trs (+3)
quinet 2008-08-27 06:57 Rev.: 9785

Added %a in the default format string for the 'who' command, because the
'afk' command is useless if nobody can see the AFK status of players who
use it.

8 lines of code changed in 2 files:

  • server/trunk: ChangeLog (+6)
  • server/trunk/lib: settings (+2 -2)
quinet 2008-08-26 12:24 Rev.: 9777

Backport from trunk: Inform other party members when a player leaves a
party by joining or creating another party, not only when the player uses
"party leave".

20 lines of code changed in 2 files:

  • server/branches/1.x: ChangeLog (+6)
  • server/branches/1.x/server: c_party.c (+14)
quinet 2008-08-25 14:50 Rev.: 9772

Inform other party members when a player leaves a party by joining or
creating another party, not only when the player uses "party leave".

19 lines of code changed in 2 files:

  • server/trunk: ChangeLog (+5)
  • server/trunk/server: c_party.c (+14 -1)
quinet 2008-08-04 09:03 Rev.: 9718

Mention how to add or remove windows in the building instructions.

5 lines of code changed in 5 files:

  • maps/trunk/brest/shops: buildshop (+1)
  • maps/trunk/navar_city/misc: buildshop (+1)
  • maps/trunk/pup_land/lone_town/shops: buildshop (+1)
  • maps/trunk/scorn/shops: buildshop (+1)
  • maps/trunk/wolfsburg/shops: buildshop (+1)
quinet 2008-08-04 08:18 Rev.: 9717

Added new archetype building_window, a building material using the new
subtype 4. This allows the player to build windows in existing walls.

25 lines of code changed in 3 files:

  • arch/trunk/mapbuilding: building.arc (+10), building.trs (+3), mbwindow.base.111.png (new 12)
quinet 2008-08-04 08:15 Rev.: 9716

Added new subtype 4 ST_MAT_WINDOW for building materials. This allows the
player to build windows in existing walls (if these walls have a corresponding
window archetype). Fixed an issue in apply_builder_floor() that could cause a
floor to be removed twice when a wall was replaced by a floor.

136 lines of code changed in 3 files:

  • server/trunk: ChangeLog (+8)
  • server/trunk/include: define.h (+2 -1)
  • server/trunk/server: build_map.c (+126 -12)
quinet 2008-08-04 07:07 Rev.: 9715

Avoid problems if the floor was already removed together with a wall.

5 lines of code changed in 2 files:

  • server/branches/1.x: ChangeLog (+4)
  • server/branches/1.x/server: build_map.c (+1)
quinet 2008-08-03 16:08 Rev.: 9714

Oops, forgot to include ChangeLog in my previous commit.

5 lines of code changed in 1 file:

  • server/trunk: ChangeLog (+5)
quinet 2008-08-03 16:07 Rev.: 9713

Merged bug fix from trunk: when building a new floor on top of an old floor,
the old one was never removed, resulting in a stack of floors in some buildable
areas.

13 lines of code changed in 2 files:

  • server/branches/1.x: ChangeLog (+6)
  • server/branches/1.x/server: build_map.c (+7)
quinet 2008-08-03 16:04 Rev.: 9712

Bug fix: when building a new floor on top of an old floor, the old one was
never removed, resulting in a stack of floors in some buildable areas.

7 lines of code changed in 1 file:

  • server/trunk/server: build_map.c (+7)
quinet 2008-08-03 15:20 Rev.: 9711

The name "fence" is more appropriate for the archetype "swall".

20 lines of code changed in 1 file:

  • arch/trunk/wall/swall: swall.arc (+20 -20)
quinet 2008-08-03 15:11 Rev.: 9710

Protect the furniture against accidental destruction by spells.

64 lines of code changed in 1 file:

  • maps/trunk/darcap/darcap/circus: fz_lobby (+64 -1)
quinet 2008-08-03 15:07

Use the shop tiles shop_building_pupland instead of the generic shop_building
tiles. These shop tiles had been defined a while ago but were not giving
good results due to an incomplete treasure list that is fixed now.

271 lines of code changed in 2 files:

  • maps/trunk/pup_land/lone_town/shops: buildshop (+270 -270)
quinet 2008-08-03 14:52 Rev.: 9707

Added new buildable fence. This is useful for those who want walls that do
not block the view. Fixed a bug in the treasure list shop_building_pupland
that prevented it from including any walls (replaced the treasure list
build_material_floor_pupland by building_material_stonewall_pupland).

40 lines of code changed in 3 files:

  • arch/trunk/mapbuilding: building.arc (+10), building.trs (+22 -3), mbswall_0.base.111.png (new 8)
quinet 2008-08-02 13:44 Rev.: 9705

Backported from trunk: fix for bug #2028541: Any object using a non-default
move_slow_penalty was always saved with the value 0 because the code was
using FAST_SAVE_LONG instead of FAST_SAVE_DOUBLE for a floating-point value.

7 lines of code changed in 2 files:

  • server/branches/1.x: ChangeLog (+6)
  • server/branches/1.x/common: loader.l (+1 -1)
quinet 2008-08-02 13:38 Rev.: 9704

Fix for bug #2028541: Any object using a non-default move_slow_penalty was
always saved with the value 0 because the code was using FAST_SAVE_LONG
instead of FAST_SAVE_DOUBLE for a floating-point value.

22 lines of code changed in 2 files:

  • server/trunk: ChangeLog (+21 -15)
  • server/trunk/common: loader.l (+1 -1)
quinet 2008-08-01 16:45 Rev.: 9698

Backported from trunk: fixed a broken treasure list that prevented the nine ring sword from being created.

0 lines of code changed in 2 files:

  • arch/branches/1.x/shop/Floors: shopweapoeast.trs (new)
quinet 2008-08-01 16:44 Rev.: 9697

Fixed a broken treasure list that prevented the nine ring sword from being created.

0 lines of code changed in 2 files:

  • arch/trunk/shop/Floors: shopweapoeast.trs (new)

(42 more)

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