
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 116 (100.0%) | 4386 (100.0%) | 37.8 |
| anmaster | 5 (4.3%) | 3494 (79.7%) | 698.8 |
| rjtanner | 52 (44.8%) | 543 (12.4%) | 10.4 |
| akirschbaum | 31 (26.7%) | 210 (4.8%) | 6.7 |
| ryo_saeba | 1 (0.9%) | 139 (3.2%) | 139.0 |
| qal21 | 27 (23.3%) | 0 (0.0%) | 0.0 |
Grammar correction (two spell -> two spells) in ShowInv de Pon in Pup Land.
1 lines of code changed in 1 file:
Removed line breaks in message text to ShowInv de Pon in Pup Land.
2 lines of code changed in 1 file:
Cosmetic change to Dick's House, Upstairs in Pup Land. Added a fence (swall) section for nicer merging with nearby walls.
6 lines of code changed in 1 file:
Cosmetic change to Dick's House in Pup Land. Added more fence (swall) sections and change out Wall sections for nicer merging with nearby walls.
20 lines of code changed in 1 file:
Removed line breaks in message text to Dick's House in Pup Land.
10 lines of code changed in 1 file:
Cosmetic change to Dungeon of Death in Pup Land. Added a fence (swall) section for nicer merging with nearby walls.
5 lines of code changed in 1 file:
Removed line breaks in message text to Dungeon of Death in Pup Land.
12 lines of code changed in 1 file:
Removed line breaks in message text to Dungeon of Life in Pup Land.
9 lines of code changed in 1 file:
Cosmetic changes to Click de Pon in Pup Land. Updated wwall sections around some of the doorways, added more fence (swall) sections for nicer merging with nearby walls. Added a missing floor tile.
25 lines of code changed in 1 file:
Removed line breaks in message text to Click de Pon in Pup Land.
2 lines of code changed in 1 file:
Cosmetic change to Bomb de Pon (pup_land/nurnberg/dick/bomb1) in Pup Land. Added more fence (swall) sections and change out Wall sections for nicer merging with nearby walls.
41 lines of code changed in 1 file:
Removed line breaks in some of the message text to Bomb de Pon (pup_land/nurnberg/dick/bomb1) in Pup Land.
6 lines of code changed in 1 file:
Cosmetic change to Bomb de Pon in Pup Land. Added more fence (swall) sections for nicer merging with nearby walls.
9 lines of code changed in 1 file:
Removed line breaks in message text to Bomb de Pon in Pup Land.
5 lines of code changed in 1 file:
Cosmetic wall changes for nicer merging
26 lines of code changed in 2 files:
Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer.
19 lines of code changed in 6 files:
Convert platinum payment altars to accept payment of any coin type
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
34 lines of code changed in 9 files:
/pup_land/nurnberg/dick/*: Add some floors to maps missing that. Set slaying values for some keys to prevent gridarta warnings.
3486 lines of code changed in 4 files:
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
8 lines of code changed in 1 file:
Restore text indentation to written instructions/dialogue
9 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
158 lines of code changed in 6 files:
Unify Created: and Modified: map headers.
9 lines of code changed in 9 files:
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
3 lines of code changed in 1 file:
In-progress or partial check in; Updated map names and added map difficulty settings
13 lines of code changed in 9 files:
Update maps to use the new potion name (invulnerability is now shielding)
1 lines of code changed in 1 file:
Changes due to map editor reformatting.
283 lines of code changed in 8 files:
Remove obsolete fields. Other changes due to editor.
139 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
13 lines of code changed in 7 files:
Add explicit 'move_type walk' to all monsters.
1 lines of code changed in 1 file:
Remove trailing whitespace.
26 lines of code changed in 7 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 9 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 18 files: