Directory santo_dominion/shops/

Total Files:
9
Deleted Files:
0
Lines of Code:
28935

[root]/santo_dominion/shops

Lines of Code

santo_dominion/shops/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 74 (100.0%) 23766 (100.0%) 321.1
rjtanner 46 (62.2%) 23726 (99.8%) 515.7
partmedia 3 (4.1%) 19 (0.1%) 6.3
akirschbaum 7 (9.5%) 11 (0.0%) 1.5
qal21 15 (20.3%) 5 (0.0%) 0.3
ryo_saeba 2 (2.7%) 4 (0.0%) 2.0
kbulgrien 1 (1.4%) 1 (0.0%) 1.0

Most Recent Commits

ryo_saeba 2020-09-09 12:46 Rev.: 21365

Use archetypes for converters instead of custom ones.

4 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion (+4 -19)
partmedia 2020-08-24 13:34 Rev.: 21308

Use absolute paths for exits to the Astral Vault

2 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion_vault (+2 -2)
rjtanner 2020-06-08 01:29 Rev.: 21239

Update bank vault map Bank of Skud, Santo Dominion Branch (santo_dominion/shops/bank_santodominion_vault) - missed the Vault in the title.

2 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion_vault (+2 -2)
rjtanner 2020-05-31 23:15 Rev.: 21233

Correct creation date in map headers, no functional changes

1 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion_vault (+1 -2)
rjtanner 2020-05-31 23:03 Rev.: 21232

Make entrances to Astral Vault map unique, make map paths from the Astral Vault back to the banks absolute, added missing levers to the Astral Vault map

1 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion_vault (+1)
rjtanner 2020-05-31 17:27 Rev.: 21231

New feature map, Astral Vault - a way for players to have access to common storage that is accessible from any of the current bank maps. Requires map update r21230.

4948 lines of code changed in 2 files:

  • santo_dominion/shops: bank_santodominion (+15 -1), bank_santodominion_vault (new 4933)
partmedia 2019-08-12 19:19 Rev.: 20951

Add deposit boxes

14 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion (+14 -14)
rjtanner 2018-03-31 11:17 Rev.: 20562

New map, Herb Shoppe (santo_dominion/shops/herbshoppe) in Santo Dominion. World map (world/world_102_108) changes to make room for the new shop map.

1986 lines of code changed in 1 file:

  • santo_dominion/shops: herbshoppe (new 1986)
partmedia 2017-07-27 01:35 Rev.: 20450

Move deposit box code to separate file

Give deposit boxes their own script and update all the banks.

3 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion (+3 -13)
rjtanner 2012-08-30 00:26 Rev.: 18422

New map called Bank of Skud, Santo Dominion Branch (santo_dominion/shops/bank_santodominion) located in Santo Dominion. Updated the world map (world/world_102_108) for the bank.

4275 lines of code changed in 1 file:

  • santo_dominion/shops: bank_santodominion (new 4275)
rjtanner 2012-08-24 12:29 Rev.: 18415

Correct typo in region setting (santo dominion -> santodominion) to Santo Dominion Imperial Post Office (santo_dominion/shops/IPO_santodominion).

2 lines of code changed in 1 file:

  • santo_dominion/shops: IPO_santodominion (+2 -2)
rjtanner 2012-08-15 03:28 Rev.: 18402

New Map, Santo Dominion Imperial Post Office (santo_dominion/shops/IPO_santodominion) with the usual features of message sending and receiving along with a message board. Updated world map (world/world_102_108) to include the IPO.

1247 lines of code changed in 1 file:

  • santo_dominion/shops: IPO_santodominion (new 1247)
rjtanner 2012-01-07 01:30 Rev.: 16492

Removed forced line breaks in message text to Eliks General Store (santo_dominion/shops/eliks) in Santo Dominion.

2 lines of code changed in 1 file:

  • santo_dominion/shops: eliks (+2 -3)
rjtanner 2011-10-09 20:16 Rev.: 15173

Update or correct entrance x and y coordinates in the map headers.

15 lines of code changed in 5 files:

  • santo_dominion/shops: armour (+3 -3), eliks (+3 -3), erash (+3 -3), nosferatu (+3 -3), rings (+3 -2)
rjtanner 2011-05-07 22:04 Rev.: 14458

Remove line breaks from the instructional sign in the Lord of the Rings in Santo Dominion.

2 lines of code changed in 1 file:

  • santo_dominion/shops: rings (+2 -5)
rjtanner 2011-04-17 19:16 Rev.: 14413

Changes to Lord of Rings store in Santo Dominion. Floor plan somewhat resembles building layout. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

1228 lines of code changed in 1 file:

  • santo_dominion/shops: rings (+1228 -319)
rjtanner 2011-04-17 16:44 Rev.: 14412

Major changes to Nosferatu - Specialist magic store in Santo Dominion. Floor plan closely resembles building layout. Door or entrance now opens when a player approaches. Shop item layout changes. Added more detect magic, detect curse and ID tables to the shop. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

5186 lines of code changed in 1 file:

  • santo_dominion/shops: nosferatu (+5186 -752)
rjtanner 2011-04-17 15:36 Rev.: 14411

Major cosmetic changes to Erash Sharp Blades store in Santo Dominion. Floor plan closely resembles building layout. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

2287 lines of code changed in 1 file:

  • santo_dominion/shops: erash (+2287 -405)
rjtanner 2011-04-16 20:34 Rev.: 14409

Added one more light to Elik's General Store

4 lines of code changed in 1 file:

  • santo_dominion/shops: eliks (+4)
rjtanner 2011-04-16 20:32 Rev.: 14408

Somewhat major cosmetic changes to Eliks General Store in Santo Dominion. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

1296 lines of code changed in 1 file:

  • santo_dominion/shops: eliks (+1296 -430)
rjtanner 2011-04-16 18:07 Rev.: 14407

Somewhat major cosmetic changes to Hanz und Franz Panzer Armour Shop in Santo Dominion. Door or entrance now opens when a player approaches. Shop item layout changes. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

1090 lines of code changed in 1 file:

  • santo_dominion/shops: armour (+1090 -333)
kbulgrien 2009-07-03 22:05 Rev.: 12033

- Remove a spinner from next to the shop mat and under the floor tile, but
visible to players.

1 lines of code changed in 1 file:

  • santo_dominion/shops: erash (+1 -5)
rjtanner 2008-12-14 02:22 Rev.: 10969

Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp

3 lines of code changed in 1 file:

  • santo_dominion/shops: nosferatu (+3 -3)
rjtanner 2008-12-02 20:55 Rev.: 10818

Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.

11 lines of code changed in 5 files:

  • santo_dominion/shops: armour (+2 -6), eliks (+2 -5), erash (+2 -6), nosferatu (+2 -5), rings (+3 -9)
rjtanner 2008-11-30 01:43 Rev.: 10782

Cosmetic change with how fences (swall) merge with nearby walls

27 lines of code changed in 3 files:

  • santo_dominion/shops: armour (+9 -2), eliks (+9 -3), erash (+9 -2)
rjtanner 2008-11-30 01:31 Rev.: 10781

Replace and phase out the (old) oakdoor graphic with something different

57 lines of code changed in 5 files:

  • santo_dominion/shops: armour (+12 -12), eliks (+11 -12), erash (+14 -11), nosferatu (+11 -12), rings (+9 -3)
rjtanner 2008-11-02 01:36 Rev.: 10238

Convert platinum payment altars to accept payment of any coin type

3 lines of code changed in 1 file:

  • santo_dominion/shops: rings (+3 -3)
rjtanner 2008-09-27 00:56 Rev.: 9937

Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates

12 lines of code changed in 4 files:

  • santo_dominion/shops: armour (+3 -2), eliks (+4 -1), nosferatu (+2 -2), rings (+3 -1)
akirschbaum 2007-11-04 14:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

5 lines of code changed in 1 file:

  • santo_dominion/shops: nosferatu (+5 -2)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

4 lines of code changed in 4 files:

  • santo_dominion/shops: armour (+1 -3), eliks (+1 -3), nosferatu (+1 -3), rings (+1 -3)
akirschbaum 2007-08-23 14:36 Rev.: 6982

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

1 lines of code changed in 1 file:

  • santo_dominion/shops: erash (+1 -1)
ryo_saeba 2007-05-12 13:52 Rev.: 6237

Remove obsolete fields. Other changes due to editor.

0 lines of code changed in 1 file:

  • santo_dominion/shops: rings (-5)
akirschbaum 2007-04-05 16:37 Rev.: 5940

Replace "no_pass" with "move_block".

1 lines of code changed in 1 file:

  • santo_dominion/shops: erash (+1 -1)
rjtanner 2007-02-19 00:44 Rev.: 5574

Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.

41 lines of code changed in 5 files:

  • santo_dominion/shops: armour (+8 -6), eliks (+6 -6), erash (+7 -6), nosferatu (+8 -8), rings (+12 -12)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

5 lines of code changed in 5 files:

  • santo_dominion/shops: armour (+1), eliks (+1), erash (+1), nosferatu (+1), rings (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 10 files:

  • santo_dominion/shops: armour (-1), eliks (new), erash (new), nosferatu (-1), rings (new)
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