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13 #ifndef REGIONS_WRAPPER_H
14 #define REGIONS_WRAPPER_H
24 virtual QString
displayName()
const {
return tr(
"Regions and maps"); }
Class managing all assets, tracking in which file they are, which are modified, and such.
virtual AssetWrapper * child(int index)
virtual PossibleUse uses(const AssetWrapper *asset, std::string &) const override
virtual int childrenCount() const
Base class for all assets that can be displayed or edited by CRE.
RegionsWrapper(AssetWrapper *parent, ResourcesManager *resources)
virtual QString displayName() const
QVector< AssetWrapper * > myRegions
virtual int childIndex(AssetWrapper *child)