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Gridarta Editor
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20 package net.sf.gridarta.gui.map.renderer;
27 import org.jetbrains.annotations.NotNull;
A MapModel reflects the data of a map.
Base package of all Gridarta classes.
MapRenderer newSimpleMapRenderer(@NotNull MapModel< G, A, R > mapModel)
Creates a new map renderer instance which paints only squares but no grid, cursor,...
Reflects a game object (object on a map).
AbstractMapRenderer< G, A, R > newPickmapRenderer(@NotNull MapModel< G, A, R > mapModel, @NotNull MapGrid mapGrid)
Creates a new MapRenderer suitable for painting pickmaps.
GameObjects are the objects based on Archetypes found on maps.
AbstractMapRenderer< G, A, R > newMapRenderer(@NotNull MapModel< G, A, R > mapModel, @NotNull MapGrid mapGrid)
Creates a new MapRenderer suitable for painting maps.
Interface for MapArchObjects.
2D-Grid containing flags for selection, pre-selection, cursor, warnings and errors.
Factory for creating MapRenderer instances.
Common interface for renderers of map control instances.