Gridarta Editor
RendererFactory.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.map.renderer;
21 
27 import org.jetbrains.annotations.NotNull;
28 
33 public interface RendererFactory<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> {
34 
41  @NotNull
43 
50  @NotNull
51  AbstractMapRenderer<G, A, R> newMapRenderer(@NotNull MapModel<G, A, R> mapModel, @NotNull MapGrid mapGrid);
52 
59  @NotNull
60  AbstractMapRenderer<G, A, R> newPickmapRenderer(@NotNull MapModel<G, A, R> mapModel, @NotNull MapGrid mapGrid);
61 
62 }
net.sf.gridarta.model.mapmodel.MapModel
A MapModel reflects the data of a map.
Definition: MapModel.java:75
net.sf.gridarta
Base package of all Gridarta classes.
net.sf
net.sf.gridarta.gui.map.renderer.RendererFactory.newSimpleMapRenderer
MapRenderer newSimpleMapRenderer(@NotNull MapModel< G, A, R > mapModel)
Creates a new map renderer instance which paints only squares but no grid, cursor,...
net.sf.gridarta.model.mapmodel
Definition: AboveFloorInsertionMode.java:20
net.sf.gridarta.model.archetype
Definition: AbstractArchetype.java:20
net.sf.gridarta.model.gameobject.GameObject
Reflects a game object (object on a map).
Definition: GameObject.java:36
net.sf.gridarta.gui.map.renderer.RendererFactory.newPickmapRenderer
AbstractMapRenderer< G, A, R > newPickmapRenderer(@NotNull MapModel< G, A, R > mapModel, @NotNull MapGrid mapGrid)
Creates a new MapRenderer suitable for painting pickmaps.
net.sf.gridarta.gui.map.renderer.AbstractMapRenderer< G, A, R >
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
net.sf.gridarta.gui.map.renderer.RendererFactory.newMapRenderer
AbstractMapRenderer< G, A, R > newMapRenderer(@NotNull MapModel< G, A, R > mapModel, @NotNull MapGrid mapGrid)
Creates a new MapRenderer suitable for painting maps.
net.sf.gridarta.model.maparchobject.MapArchObject
Interface for MapArchObjects.
Definition: MapArchObject.java:40
net.sf.gridarta.model.mapgrid.MapGrid
2D-Grid containing flags for selection, pre-selection, cursor, warnings and errors.
Definition: MapGrid.java:46
net.sf.gridarta.model.mapgrid
Definition: MapGrid.java:20
net.sf.gridarta.model
net.sf.gridarta.model.archetype.Archetype
Reflects an Archetype.
Definition: Archetype.java:41
net.sf.gridarta.gui.map.renderer.RendererFactory
Factory for creating MapRenderer instances.
Definition: RendererFactory.java:33
net.sf.gridarta.model.maparchobject
Definition: AbstractMapArchObject.java:20
net.sf.gridarta.gui.map.renderer.MapRenderer
Common interface for renderers of map control instances.
Definition: MapRenderer.java:36