public class GameObjectTab<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends Tab
Tab
that displays the currently selected GameObject
.Constructor and Description |
---|
GameObjectTab(@NotNull java.lang.String ident,
@NotNull GameObjectAttributesControl<G,A,R> gameObjectAttributesControl,
@NotNull Location location,
boolean alternativeLocation,
int index,
boolean defaultOpen)
Creates a new instance.
|
addTabListener, getButton, getComponent, getLocation, getMoveToMenu, getPopupMenu, getSeverity, getSize, isAlternativeLocation, isOpen, removeTabListener, setAlternativeLocation, setLocation, setOpen, setSeverity, setSize, setSplitModeAction
public GameObjectTab(@NotNull @NotNull java.lang.String ident, @NotNull @NotNull GameObjectAttributesControl<G,A,R> gameObjectAttributesControl, @NotNull @NotNull Location location, boolean alternativeLocation, int index, boolean defaultOpen)
ident
- the tab's identification stringgameObjectAttributesControl
- the game object attributes control to
displaylocation
- the tab's locationalternativeLocation
- whether the tab is shown in the alternative
locationindex
- the tab's index for orderingdefaultOpen
- the tab's default opened status