public class GameObjectTextEditorTab<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends Tab
Tab
displaying the game object text editor.Constructor and Description |
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GameObjectTextEditorTab(@NotNull java.lang.String ident,
@NotNull GameObjectTextEditor gameObjectTextEditor,
@NotNull Location defaultLocation,
boolean alternativeLocation,
int index,
boolean defaultOpen,
@NotNull SelectedSquareModel<G,A,R> selectedSquareModel,
@NotNull MapManager<G,A,R> mapManager)
Creates a new instance.
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addTabListener, getButton, getComponent, getLocation, getMoveToMenu, getPopupMenu, getSeverity, getSize, isAlternativeLocation, isOpen, removeTabListener, setAlternativeLocation, setLocation, setOpen, setSeverity, setSize, setSplitModeAction
public GameObjectTextEditorTab(@NotNull @NotNull java.lang.String ident, @NotNull @NotNull GameObjectTextEditor gameObjectTextEditor, @NotNull @NotNull Location defaultLocation, boolean alternativeLocation, int index, boolean defaultOpen, @NotNull @NotNull SelectedSquareModel<G,A,R> selectedSquareModel, @NotNull @NotNull MapManager<G,A,R> mapManager)
ident
- the tab's identification stringgameObjectTextEditor
- the game object text editor to showdefaultLocation
- the tab's default locationalternativeLocation
- whether the tab is shown in the alternative
locationindex
- the tab's index for orderingdefaultOpen
- the tab's default opened statusselectedSquareModel
- the selected square mode to trackmapManager
- the map manager to track