public interface GameObjectFactory<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>>
GameObject instances.| Modifier and Type | Method and Description |
|---|---|
G |
cloneGameObject(G gameObject)
Creates a copy of a game object.
|
G |
cloneMultiGameObject(G gameObject)
Creates a copy of a game object, including tail parts.
|
G |
createGameObject(R archetype)
Creates a new GameObject from an
Archetype. |
G |
createGameObjectPart(R archetype,
G head)
Creates a new GameObject from an
Archetype. |
void |
createInventory(@NotNull GameObject<G,A,R> gameObject,
@NotNull java.lang.Iterable<G> archetype)
Copies inventory objects from an archetype into a game object.
|
R |
newArchetype(@NotNull java.lang.String archetypeName)
Creates a new
Archetype instance. |
@NotNull R newArchetype(@NotNull @NotNull java.lang.String archetypeName)
Archetype instance.archetypeName - the name of the archetype@NotNull G createGameObject(@NotNull R archetype)
Archetype.archetype - the archetype@NotNull G createGameObjectPart(@NotNull R archetype, @Nullable G head)
Archetype.archetype - the archetypehead - the head part to add to@NotNull G cloneGameObject(@NotNull G gameObject)
gameObject - the game object to copy@NotNull G cloneMultiGameObject(@NotNull G gameObject)
gameObject - the game object to copyvoid createInventory(@NotNull
@NotNull GameObject<G,A,R> gameObject,
@NotNull
@NotNull java.lang.Iterable<G> archetype)
gameObject - the game object to add toarchetype - the archetype to copy from