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recipe.c File Reference
#include <stdlib.h>
#include <global.h>
#include <object.h>
#include <ctype.h>
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Functions

static void build_stringlist (const char *str, char ***result_list, size_t *result_size)
 
static void check_formulae (void)
 
static int check_recipe (const recipe *rp)
 
void dump_alchemy (void)
 
void dump_alchemy_costs (void)
 
static long find_ingred_cost (const char *name)
 
archetypefind_treasure_by_name (const treasure *t, const char *name, int depth)
 
void free_all_recipes (void)
 
static recipeget_empty_formula (void)
 
recipelistget_formulalist (int i)
 
recipeget_random_recipe (recipelist *rpl)
 
static recipelistget_random_recipelist (void)
 
static const char * ingred_name (const char *name)
 
void init_formulae (void)
 
static recipelistinit_recipelist (void)
 
artifactlocate_recipe_artifact (const recipe *rp, size_t idx)
 
static int numb_ingred (const char *buf)
 
int strtoint (const char *buf)
 

Variables

static recipelistformulalist
 

Detailed Description

Basic stuff for use with the alchemy code. Clearly some of this stuff could go into server/alchemy, but I left it here just in case it proves more generally useful.

Nov 1995 - file created by b.t. thoma.nosp@m.s@as.nosp@m.tro.p.nosp@m.su.e.nosp@m.du

Our definition of 'formula' is any product of an alchemical process. Ingredients are just comma delimited list of archetype (or object) names.

Example 'formula' entry in libdir/formulae: Object transparency chance 10 ingred dust of beholdereye,gem arch potion_generic

An ingredient is a name, which can contain an initial number for how many are needed.

Definition in file recipe.c.

Function Documentation

static void build_stringlist ( const char *  str,
char ***  result_list,
size_t *  result_size 
)
static

Split a comma separated string list into words.

Parameters
strthe string to split
[out]result_listpointer to return value for the newly created list; the caller is responsible for freeing both *result_list and **result_list.
[out]result_sizepointer to return value for the size of the newly created list

Definition at line 764 of file recipe.c.

References fatal(), OUT_OF_MEMORY, and strdup_local().

Referenced by init_formulae().

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static void check_formulae ( void  )
static

Check if formula don't have the same index.

Since we are doing a squential search on the formulae lists now, we have to be carefull that we dont have 2 formula with the exact same index value. Under the new nbatches code, it is possible to have multiples of ingredients in a cauldron which could result in an index formula mismatch. We *don't *check for that possibility here. -b.t.

LOG() to error level.

Definition at line 265 of file recipe.c.

References recipestruct::arch_name, recipestruct::cauldron, recipestruct::index, recipeliststruct::items, llevDebug, llevError, LOG(), recipestruct::next, recipeliststruct::next, and recipestruct::title.

Referenced by init_formulae().

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static int check_recipe ( const recipe rp)
static

Makes sure we actually have the requested artifact and archetype.

Parameters
rprecipe we want to check.
Returns
1 if recipe is ok, 0 if missing something (and LOG() to error).

Definition at line 134 of file recipe.c.

References recipestruct::arch_name, recipestruct::arch_names, find_archetype(), llevError, locate_recipe_artifact(), LOG(), and recipestruct::title.

Referenced by init_formulae().

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void dump_alchemy ( void  )
void dump_alchemy_costs ( void  )
static long find_ingred_cost ( const char *  name)
static

Try to find an ingredient with specified name.

If several archetypes have the same name, the value of the first one with that name will be returned. This happens for the mushrooms (mushroom_1, mushroom_2 and mushroom_3). For the monsters' body parts, there may be several monsters with the same name. This is not a problem if these monsters have the same level (e.g. sage & c_sage) or if only one of the monsters generates the body parts that we are looking for (e.g. big_dragon and big_dragon_worthless).

Will also search in artifacts.

Parameters
nameingredient we're searching for. Can start with a number.
Returns
cost of ingredient, -1 if wasn't found.

Definition at line 416 of file recipe.c.

References archt::clone, find_treasure_by_name(), first_archetype, first_artifactlist, isqrt(), artifactstruct::item, artifactliststruct::items, treasureliststruct::items, obj::level, obj::name, artifactstruct::next, artifactliststruct::next, archt::next, obj::randomitems, snprintf(), strcasecmp(), obj::title, artifactliststruct::type, obj::type, and obj::value.

Referenced by dump_alchemy_costs().

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archetype* find_treasure_by_name ( const treasure t,
const char *  name,
int  depth 
)

Find a treasure with a matching name. The 'depth' parameter is only there to prevent infinite loops in treasure lists (a list referencing another list pointing back to the first one).

Parameters
titem of treasure list to search from
namename we're trying to find. Doesn't need to be a shared string.
depthcurrent depth. Code will exit if greater than 10.
Returns
archetype with name, or NULL if nothing found.

Definition at line 365 of file recipe.c.

References archt::clone, find_treasure_by_name(), find_treasurelist(), treasurestruct::item, treasureliststruct::items, treasurestruct::name, obj::name, treasurestruct::next, treasurestruct::next_no, treasurestruct::next_yes, and strcasecmp().

Referenced by find_ingred_cost(), and find_treasure_by_name().

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void free_all_recipes ( void  )

Frees all memory allocated to recipes and recipes lists.

Definition at line 721 of file recipe.c.

References recipestruct::arch_name, recipestruct::cauldron, formulalist, free_string(), recipestruct::ingred, recipeliststruct::items, llevDebug, LOG(), linked_char::name, recipestruct::next, recipeliststruct::next, linked_char::next, recipestruct::skill, and recipestruct::title.

Referenced by cleanup().

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static recipe* get_empty_formula ( void  )
static

Allocates a new recipe.

Will call fatal() if memory allocation error.

Returns
new structure initialized. Never NULL.

Definition at line 82 of file recipe.c.

References recipestruct::arch_name, recipestruct::arch_names, recipestruct::cauldron, recipestruct::chance, recipestruct::diff, recipestruct::exp, fatal(), recipestruct::index, recipestruct::ingred, recipestruct::keycode, recipestruct::next, OUT_OF_MEMORY, recipestruct::skill, recipestruct::title, recipestruct::transmute, and recipestruct::yield.

Referenced by init_formulae().

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recipelist* get_formulalist ( int  i)

Gets a formula list by ingredients count.

Parameters
inumber of ingredients.
Returns
pointer to the formula list, or NULL if it doesn't exist.

Definition at line 112 of file recipe.c.

References formulalist, and recipeliststruct::next.

Referenced by alchemy_failure_effect(), attempt_do_alchemy(), CREResourcesWindow::fillFormulae(), get_random_recipelist(), and make_formula_book().

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recipe* get_random_recipe ( recipelist rpl)

Gets a random recipe from a list, based on chance.

Parameters
rplrecipelist we want a recipe from. Can be NULL in which case a random one is selected.
Returns
random recipe. Can be NULL if recipelist has a total_chance of 0.

Definition at line 697 of file recipe.c.

References recipestruct::chance, get_random_recipelist(), recipeliststruct::items, recipestruct::next, and recipeliststruct::total_chance.

Referenced by alchemy_failure_effect().

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static recipelist* get_random_recipelist ( void  )
static

Gets a random recipe list.

Returns
random recipe list.

Definition at line 661 of file recipe.c.

References get_formulalist(), llevError, LOG(), recipeliststruct::next, and recipeliststruct::total_chance.

Referenced by get_random_recipe().

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static const char* ingred_name ( const char *  name)
static

Extracts the name from an ingredient.

Parameters
nameingredient to extract from. Can contain a number at start.
Returns
pointer in name to the first character of the ingredient's name.

Definition at line 581 of file recipe.c.

Referenced by strtoint().

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static recipelist* init_recipelist ( void  )
static

Allocates a new recipelist.

Will call fatal() if memory allocation error.

Returns
new structure initialized. Never NULL.

Definition at line 63 of file recipe.c.

References fatal(), recipeliststruct::items, recipeliststruct::next, recipeliststruct::number, OUT_OF_MEMORY, and recipeliststruct::total_chance.

Referenced by init_formulae().

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artifact* locate_recipe_artifact ( const recipe rp,
size_t  idx 
)

Finds an artifact for a recipe.

Parameters
rprecipe
idxindex of ingredient in recipe.
Returns
artifact, or NULL if not found.

Definition at line 637 of file recipe.c.

References recipestruct::arch_name, create_archetype(), find_artifactlist(), free_object(), artifactstruct::item, artifactliststruct::items, legal_artifact_combination(), obj::name, artifactstruct::next, recipestruct::title, and obj::type.

Referenced by check_recipe(), dump_alchemy(), dump_alchemy_costs(), and make_item_from_recipe().

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static int numb_ingred ( const char *  buf)
static

Extracts the number part of an ingredient.

Parameters
bufingredient.
Returns
number part of an ingredient.

Definition at line 597 of file recipe.c.

Referenced by init_formulae(), and strtoint().

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int strtoint ( const char *  buf)

Convert buf into an integer equal to the coadded sum of the (lowercase) character

ASCII values in buf (times prepended integers).

Parameters
bufbuffer we want to convert. Can contain an initial number.
Returns
sum of lowercase characters of the ingredient's name.

Definition at line 616 of file recipe.c.

References ingred_name(), numb_ingred(), and tolower.

Referenced by add_book_to_list(), calc_alch_danger(), content_recipe_value(), dump_alchemy(), find_title(), and init_formulae().

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Variable Documentation

recipelist* formulalist
static

Pointer to first recipelist.

Definition at line 53 of file recipe.c.

Referenced by dump_alchemy(), dump_alchemy_costs(), free_all_recipes(), get_formulalist(), and init_formulae().