Crossfire Server, Branches 1.12  R18729
spellist.h
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1 /*
2  * static char *rcsid_spellist_h =
3  * "$Id: spellist.h 9313 2008-06-13 12:05:26Z anmaster $";
4  */
5 
6 /*
7  CrossFire, A Multiplayer game for X-windows
8 
9  Copyright (C) 1994 Mark Wedel
10 
11  This program is free software; you can redistribute it and/or modify
12  it under the terms of the GNU General Public License as published by
13  the Free Software Foundation; either version 2 of the License, or
14  (at your option) any later version.
15 
16  This program is distributed in the hope that it will be useful,
17  but WITHOUT ANY WARRANTY; without even the implied warranty of
18  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19  GNU General Public License for more details.
20 
21  You should have received a copy of the GNU General Public License
22  along with this program; if not, write to the Free Software
23  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
24 
25  The author can be reached via e-mail to mark@pyramid.com
26 */
27 
35 #ifndef SPELLIST_H
36 #define SPELLIST_H
37 
38 #include "spells.h"
39 
40 const char *spellpathnames[NRSPELLPATHS] = {
41  "Protection",
42  "Fire",
43  "Frost",
44  "Electricity",
45  "Missiles",
46  "Self",
47  "Summoning",
48  "Abjuration",
49  "Restoration",
50  "Detonation",
51  "Mind",
52  "Creation",
53  "Teleportation",
54  "Information",
55  "Transmutation",
56  "Transferrence",
57  "Turning",
58  "Wounding",
59  "Death",
60  "Light"
61 };
62 
63 #endif /* SPELLIST_H */
#define NRSPELLPATHS
Definition: spells.h:68
const char * spellpathnames[NRSPELLPATHS]
Definition: spellist.h:40