Crossfire Server, Branches 1.12
R18729
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#include <cfanim.h>
Data Fields | |
CFAnimRunFunc | func |
long int | id |
struct CFmovement_struct * | next |
void * | parameters |
struct CFanimation_struct * | parent |
int | tick |
CFAnimRunFunc CFmovement_struct::func |
Function to run for this move.
Definition at line 63 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().
long int CFmovement_struct::id |
Identifier, used for various things.
Definition at line 65 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().
struct CFmovement_struct* CFmovement_struct::next |
Next move in the animation.
Definition at line 67 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().
void* CFmovement_struct::parameters |
Parameters to the function.
Definition at line 64 of file cfanim.h.
Referenced by animate_one(), initapplyobject(), initcamera(), initdropobject(), initfire(), initmessage(), initmovement(), initmoveto(), initnotice(), initpickupobject(), initsay(), initteleport(), and initturn().
struct CFanimation_struct* CFmovement_struct::parent |
Animation this move is linked to.
Definition at line 62 of file cfanim.h.
Referenced by initsay(), and parse_animation_block().
int CFmovement_struct::tick |
Move duration, units depending on parent's time_representation.
Definition at line 66 of file cfanim.h.
Referenced by animate_one(), and parse_animation_block().