Crossfire Server, Branches 1.12
R18729
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#include <material.h>
Data Fields | |
sint8 | ac |
sint8 | chance |
sint8 | damage |
const char * | description |
sint8 | difficulty |
sint8 | magic |
int | material |
sint8 | mod [NROFATTACKS] |
const char * | name |
struct _materialtype * | next |
sint8 | save [NROFATTACKS] |
sint8 | sp |
int | value |
sint8 | wc |
int | weight |
One material type.
Definition at line 62 of file material.h.
sint8 _materialtype::ac |
Definition at line 73 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
sint8 _materialtype::chance |
Definition at line 68 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
sint8 _materialtype::damage |
Definition at line 71 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
const char* _materialtype::description |
Definition at line 64 of file material.h.
Referenced by get_empty_mat(), load_materials(), query_base_name(), and query_name().
sint8 _materialtype::difficulty |
Definition at line 69 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
sint8 _materialtype::magic |
Definition at line 70 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
int _materialtype::material |
Definition at line 65 of file material.h.
Referenced by did_make_save_item(), load_materials(), and set_materialname().
sint8 _materialtype::mod[NROFATTACKS] |
Definition at line 67 of file material.h.
Referenced by get_empty_mat(), load_materials(), set_materialname(), and transmute_materialname().
const char* _materialtype::name |
Definition at line 63 of file material.h.
Referenced by get_empty_mat(), load_materials(), name_to_material(), query_base_name(), and set_materialname().
struct _materialtype* _materialtype::next |
Definition at line 77 of file material.h.
Referenced by did_make_save_item(), free_materials(), get_empty_mat(), load_materials(), name_to_material(), and set_materialname().
sint8 _materialtype::save[NROFATTACKS] |
Definition at line 66 of file material.h.
Referenced by animate_weapon(), did_make_save_item(), get_empty_mat(), and load_materials().
sint8 _materialtype::sp |
Definition at line 74 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
int _materialtype::value |
Definition at line 76 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
sint8 _materialtype::wc |
Definition at line 72 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().
int _materialtype::weight |
Definition at line 75 of file material.h.
Referenced by get_empty_mat(), load_materials(), and set_materialname().