Crossfire Server, Trunk
ArtifactWrapper.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef ARTIFACT_WRAPPER_H
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#define ARTIFACT_WRAPPER_H
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#include <QObject>
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#include <QStringList>
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#include "
global.h
"
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#include "
assets/AssetWrapper.h
"
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#include "
assets/AssetWrapperPanel.h
"
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class
ResourcesManager
;
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class
ArtifactWrapper
:
public
AssetTWrapper
<artifact> {
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Q_OBJECT
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Q_PROPERTY(QString
name
READ
name
)
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Q_PROPERTY(QObject*
item
READ
item
)
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Q_PROPERTY(
int
chance
READ
chance
WRITE
setChance
)
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Q_PROPERTY(
int
difficulty
READ
difficulty
)
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Q_PROPERTY(QStringList
allowed
READ
allowed
)
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public:
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ArtifactWrapper
(
AssetWrapper
*parent,
artifact
*art,
ResourcesManager
*resourcesManager);
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virtual QString
displayName
() const override;
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virtual QIcon
displayIcon
() const override;
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virtual
PossibleUse
uses
(const
AssetWrapper
*asset,
std
::
string
&) const override;
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void
setSpecificItem
(const
object
*
item
) {
mySpecificItem
=
item
; }
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QString
name
()
const
;
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QObject*
item
();
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int
chance
()
const
;
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void
setChance
(
int
chance
);
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int
difficulty
()
const
;
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QStringList
allowed
()
const
;
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protected
:
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ResourcesManager
*
myResourcesManager
;
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const
object
*
mySpecificItem
;
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};
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#endif // ARTIFACT_WRAPPER_H
ArtifactWrapper::displayIcon
virtual QIcon displayIcon() const override
Definition:
ArtifactWrapper.cpp:48
global.h
ArtifactWrapper
Definition:
ArtifactWrapper.h:24
AssetWrapper.h
ResourcesManager
Definition:
ResourcesManager.h:80
AssetWrapper::PossibleUse
PossibleUse
Definition:
AssetWrapper.h:32
ArtifactWrapper::chance
int chance
Definition:
ArtifactWrapper.h:29
ArtifactWrapper::item
QObject item
Definition:
ArtifactWrapper.h:28
ArtifactWrapper::setSpecificItem
void setSpecificItem(const object *item)
Definition:
ArtifactWrapper.h:41
ArtifactWrapper::uses
virtual PossibleUse uses(const AssetWrapper *asset, std::string &) const override
Definition:
ArtifactWrapper.cpp:82
AssetWrapper
Definition:
AssetWrapper.h:25
ArtifactWrapper::difficulty
int difficulty
Definition:
ArtifactWrapper.h:30
AssetWrapperPanel.h
item
Definition:
item.py:1
ArtifactWrapper::mySpecificItem
const object * mySpecificItem
Definition:
ArtifactWrapper.h:52
std
Definition:
json.hpp:4494
ArtifactWrapper::myResourcesManager
ResourcesManager * myResourcesManager
Definition:
ArtifactWrapper.h:51
ArtifactWrapper::allowed
QStringList allowed
Definition:
ArtifactWrapper.h:31
ArtifactWrapper::name
QString name
Definition:
ArtifactWrapper.h:27
artifact
Definition:
artifact.h:14
ArtifactWrapper::displayName
virtual QString displayName() const override
Definition:
ArtifactWrapper.cpp:24
ArtifactWrapper::setChance
void setChance(int chance)
Definition:
ArtifactWrapper.cpp:64
AssetTWrapper
Definition:
AssetWrapper.h:94
crossfire-crossfire-server
utils
cre
artifacts
ArtifactWrapper.h
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