Crossfire Server, Trunk
FacesetsPanel.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef FACESETS_PANEL_H
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#define FACESETS_PANEL_H
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#include <QWidget>
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#include "
assets/AssetWrapperPanel.h
"
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#include "
global.h
"
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#include "
image.h
"
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class
QLabel;
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class
LicenseManager
;
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class
FacesetsPanel
:
public
AssetTWrapperPanel
<face_sets> {
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Q_OBJECT
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public
:
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FacesetsPanel
(QWidget* parent,
LicenseManager
*licenseManager);
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virtual
void
updateItem
()
override
;
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protected
:
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LicenseManager
*
myLicenseManager
;
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QLabel*
myImages
;
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QLabel*
myLicenses
;
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};
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#endif
/* FACESETS_PANEL_H */
global.h
FacesetsPanel::myLicenses
QLabel * myLicenses
Definition:
FacesetsPanel.h:38
FacesetsPanel::FacesetsPanel
FacesetsPanel(QWidget *parent, LicenseManager *licenseManager)
Definition:
FacesetsPanel.cpp:22
AssetTWrapperPanel
Definition:
AssetWrapperPanel.h:92
image.h
FacesetsPanel
Definition:
FacesetsPanel.h:28
AssetWrapperPanel.h
LicenseManager
Definition:
LicenseManager.h:25
FacesetsPanel::updateItem
virtual void updateItem() override
Definition:
FacesetsPanel.cpp:33
FacesetsPanel::myLicenseManager
LicenseManager * myLicenseManager
Definition:
FacesetsPanel.h:36
FacesetsPanel::myImages
QLabel * myImages
Definition:
FacesetsPanel.h:37
crossfire-crossfire-server
utils
cre
faces
FacesetsPanel.h
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