Crossfire Server, Trunk
MessageWriter.cpp
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1 /*
2  * Crossfire -- cooperative multi-player graphical RPG and adventure game
3  *
4  * Copyright (c) 2020 the Crossfire Development Team
5  *
6  * Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
7  * welcome to redistribute it under certain conditions. For details, please
8  * see COPYING and LICENSE.
9  *
10  * The authors can be reached via e-mail at <crossfire@metalforge.org>.
11  */
12 
13 #include "MessageWriter.h"
14 
16  if (message->identifier[0] == '\n') {
18  } else {
19  stringbuffer_append_printf(buf, "MSG %s\n", message->identifier);
20  }
21  if (message->title) {
22  stringbuffer_append_printf(buf, "TITLE %s\n", message->title);
23  }
24  if (message->chance) {
25  stringbuffer_append_printf(buf, "CHANCE %d\n", message->chance);
26  }
27  if (message->quest_code) {
28  stringbuffer_append_printf(buf, "QUEST %s\n", message->quest_code);
29  }
30  if (message->face) {
31  stringbuffer_append_printf(buf, "FACE %s\n", message->face->name);
32  }
33  if (message->message) {
36  }
37  stringbuffer_append_string(buf, "ENDMSG\n");
38 }
GeneralMessage
Definition: book.h:44
stringbuffer_append_printf
void stringbuffer_append_printf(StringBuffer *sb, const char *format,...)
Definition: stringbuffer.cpp:138
MessageWriter.h
buf
StringBuffer * buf
Definition: readable.cpp:1565
stringbuffer_append_string
void stringbuffer_append_string(StringBuffer *sb, const char *str)
Definition: stringbuffer.cpp:95
MessageWriter::write
virtual void write(const GeneralMessage *message, StringBuffer *buf)
Definition: MessageWriter.cpp:15
StringBuffer
Definition: stringbuffer.cpp:25
diamondslots.message
string message
Definition: diamondslots.py:57