Crossfire Server, Trunk
book.h
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#ifndef BOOK_H
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#define BOOK_H
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#define BOOK_BUF HUGE_BUF-10
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#define BASE_BOOK_BUF 700
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#define BOOKSIZE(xyz) BASE_BOOK_BUF+((xyz)->weight/10) > BOOK_BUF ? \
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BOOK_BUF : BASE_BOOK_BUF+((xyz)->weight/10);
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struct
readable_message_type
{
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uint8_t
message_type
;
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uint8_t
message_subtype
;
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};
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struct
GeneralMessage
{
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int
chance
;
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sstring
identifier
;
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sstring
title
;
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sstring
message
;
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sstring
quest_code
;
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const
Face
*
face
;
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};
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#endif
/* BOOK_H */
Face
Definition:
face.h:14
readable_message_type::message_type
uint8_t message_type
Definition:
book.h:37
GeneralMessage
Definition:
book.h:44
GeneralMessage::title
sstring title
Definition:
book.h:48
GeneralMessage::identifier
sstring identifier
Definition:
book.h:47
GeneralMessage::chance
int chance
Definition:
book.h:45
readable_message_type::message_subtype
uint8_t message_subtype
Definition:
book.h:38
GeneralMessage::message
sstring message
Definition:
book.h:49
sstring
const typedef char * sstring
Definition:
sstring.h:2
readable_message_type
Definition:
book.h:36
GeneralMessage::face
const Face * face
Definition:
book.h:51
GeneralMessage::quest_code
sstring quest_code
Definition:
book.h:50
crossfire-crossfire-server
include
book.h
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