Crossfire Server, Trunk
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#include "TreasureLoader.h"
#include "Archetypes.h"
#include "Treasures.h"
#include "Utils.h"
#include "AssetsTracker.h"
#include "string.h"
#include "global.h"
#include "compat.h"
Go to the source code of this file.
Variables | |
size_t | nroftreasures |
size_t nroftreasures |
Number of treasure items, for malloc info.
Definition at line 80 of file assets.cpp.
Referenced by assets_number_of_treasures(), and TreasureLoader::loadTreasure().