Crossfire Server, Trunk
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Go to the source code of this file.
Namespaces | |
castle_write | |
Variables | |
dictionary | castle_write.currentrecord = { '#' : player.Name, 'rank' : currentstep, 'title' : player.Title } |
castle_write.currentstep = player.QuestGetState("scorn/Aristocracy") | |
castle_write.lastrecord = nobledata.get_record(player.Name) | |
castle_write.nobledata = CFDataFile.CFData('scorn_nobility', ['rank', 'title']) | |
castle_write.player = Crossfire.WhoIsActivator() | |