Crossfire Server, Trunk
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Data Structures | |
struct | Crossfire_Object |
struct | Crossfire_Player |
Variables | |
PyTypeObject | Crossfire_ObjectType |
PyTypeObject | Crossfire_PlayerType |
PyTypeObject Crossfire_ObjectType |
Referenced by cfpython_init_types(), Crossfire_Object_Apply(), Crossfire_Object_Cast(), Crossfire_Object_CastAbility(), Crossfire_Object_Event(), Crossfire_Object_RichCompare(), Crossfire_Object_wrap(), main(), Map_Insert(), Map_InsertAround(), Map_TriggerConnected(), npcSay(), Object_SetEnemy(), Object_SetOwner(), and Player_SetMarkedItem().
PyTypeObject Crossfire_PlayerType |
Referenced by cfpython_init_types(), Crossfire_Object_wrap(), and main().