Crossfire Server, Trunk
GameSoundsPanel Class Reference

#include <GameSoundsPanel.h>

+ Inheritance diagram for GameSoundsPanel:
+ Collaboration diagram for GameSoundsPanel:

Public Member Functions

 GameSoundsPanel (QWidget *parent)
 
virtual void updateItem ()
 
- Public Member Functions inherited from AssetSWrapperPanel< GameSounds >
 AssetSWrapperPanel (QWidget *parent)
 
virtual void setAsset (AssetWrapper *asset) override
 
- Public Member Functions inherited from AssetWrapperPanel
ArchetypeComboBoxaddArchetype (const QString &label, const char *property, bool readOnly=false, bool allowNone=true)
 
AssetUseTreeaddAssetUseTree (const QString &label, AssetModel *assets, const char *property)
 
void addBottomFiller ()
 
QCheckBox * addCheckBox (const QString &label, const char *property, bool readOnly=true)
 
void addFaceChoice (const QString &label, const char *property, bool readOnly=true, bool allowNone=true)
 
QLabel * addLabel (const QString &label, const char *property, bool wrapText=false)
 
QLineEdit * addLineEdit (const QString &label, const char *property, bool readOnly=true)
 
void addQuestChoice (const QString &label, const char *property, bool readOnly=true, bool allowNone=true)
 
QSpinBox * addSpinBox (const QString &label, const char *property, int min=0, int max=100, bool readOnly=true)
 
void addTab (const QString &title)
 
QTextEdit * addTextEdit (const QString &label, const char *property, bool readOnly=true)
 
TreasureListComboBoxaddTreasureList (const QString &label, const char *property, bool readOnly=true, bool allowNone=true)
 
 AssetWrapperPanel (QWidget *parent)
 
virtual ~AssetWrapperPanel ()
 

Additional Inherited Members

- Protected Slots inherited from AssetWrapperPanel
void dataChanged ()
 
void itemChanged ()
 
- Protected Member Functions inherited from AssetWrapperPanel
template<class T >
T * addWidget (const QString &label, T *widget, bool sideBySide, const char *property, const char *widgetProperty)
 
- Protected Attributes inherited from AssetSWrapperPanel< GameSounds >
GameSoundsmyItem
 
- Protected Attributes inherited from AssetWrapperPanel
AssetWrappermyAsset
 
QMetaObject::Connection myChanged
 
QMetaObject::Connection myDelete
 
bool myInhibit
 
QGridLayout * myLayout
 
QList< PropertyLinkmyLinks
 
QTabWidget * myTab
 

Detailed Description

Definition at line 19 of file GameSoundsPanel.h.

Constructor & Destructor Documentation

◆ GameSoundsPanel()

GameSoundsPanel::GameSoundsPanel ( QWidget *  parent)

Definition at line 15 of file GameSoundsPanel.cpp.

References AssetWrapperPanel::addBottomFiller(), and AssetWrapperPanel::addLabel().

+ Here is the call graph for this function:

Member Function Documentation

◆ updateItem()

virtual void GameSoundsPanel::updateItem ( )
inlinevirtual

Called when myItem was updated.

Implements AssetSWrapperPanel< GameSounds >.

Definition at line 24 of file GameSoundsPanel.h.


The documentation for this class was generated from the following files: