|
| file | anim.c [code] |
| | This file contains animation-related code.
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| |
| file | arch.c [code] |
| | All archetype-related functions.
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| |
| file | artifact.c [code] |
| | Everything concerning artifacts.
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| |
| file | button.c [code] |
| | This handles triggers, buttons, altars and associated objects.
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| |
| file | cf_random.c [code] |
| |
| file | dialog.c [code] |
| | Structures and functions used for the dialog system.
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| |
| file | exp.c [code] |
| | Experience management.
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| |
| file | friend.c [code] |
| | Functions related to relationship management.
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| |
| file | holy.c [code] |
| | God-related common functions.
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| |
| file | image.c [code] |
| | Handles face-related stuff, including the actual face data.
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| |
| file | info.c [code] |
| | The functions in this file are purely mean to generate information in differently formatted output, mainly about monsters.
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| |
| file | init.c [code] |
| | Basic initialization for the common library.
|
| |
| file | item.c [code] |
| | Those functions deal with objects in general, including description, body location, and such.
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| |
| file | languages.c [code] |
| |
| file | links.c [code] |
| | Utility functions for links between objects.
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| |
| file | living.c [code] |
| | Functions related to attributes, weight, experience, which concern only living things.
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| |
| file | logger.c [code] |
| | This handles logging, to file or strerr/stdout.
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| |
| file | los.c [code] |
| | This handles the "line of sight" for players and monsters.
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| |
| file | map.c [code] |
| | Map-related functions.
|
| |
| file | ob_methods.c [code] |
| | Those functions deal with the object/type system.
|
| |
| file | ob_types.c [code] |
| | Those functions deal with the object/type system.
|
| |
| file | object.c [code] |
| | Everything related to objects, in their basic form.
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| |
| file | output_file.c [code] |
| |
| file | path.c [code] |
| | Contains file path manipulation functions.
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| |
| file | player.c [code] |
| | Player-structure related functions.
|
| |
| file | porting.c [code] |
| | This file contains various functions that are not really unique for crossfire, but rather provides what should be standard functions for systems that do not have them.
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| |
| file | re-cmp.c [code] |
| | Pattern match a string, parsing some of the common RE-metacharacters.
|
| |
| file | readable.c [code] |
| | This file contains code relevant to the BOOKS hack – designed to allow randomly occuring messages in non-magical texts.
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| |
| file | recipe.c [code] |
| | Basic stuff for use with the alchemy code.
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| |
| file | region.c [code] |
| | Region management.
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| |
| file | shstr.c [code] |
| | This is a simple shared strings package with a simple interface.
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| |
| file | stringbuffer.c [code] |
| |
| file | time.c [code] |
| | In-game time functions.
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| |
| file | treasure.c [code] |
| | Everything concerning treasures.
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| |
| file | utils.c [code] |
| | General convenience functions for crossfire.
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| |