Crossfire Server, Trunk
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Data Structures | |
struct | RMParms |
Macros | |
#define | BC_RANDOM(x) ((int) ((RANDOM()%(x)+RANDOM()%(x)+RANDOM()%(x))/3.)) |
#define | MAZE_LAYOUT 2 |
#define | MIN_RANDOM_MAP_SIZE 10 |
#define | NO_SYM 1 |
#define | NROFLAYOUTS 6 |
#define | ONION_LAYOUT 1 |
#define | OPT_BOTTOM_C 4 |
#define | OPT_BOTTOM_R 8 |
#define | OPT_CENTERED 1 |
#define | OPT_IRR_SPACE 16 |
#define | OPT_LINEAR 2 |
#define | OPT_NO_DOORS 256 |
#define | OPT_RANDOM 0 |
#define | OPT_WALL_OFF 32 |
#define | OPT_WALLS_ONLY 64 |
#define | RANDOM_SYM 0 |
#define | RM_SIZE 512 |
#define | ROGUELIKE_LAYOUT 4 |
#define | SNAKE_LAYOUT 5 |
#define | SPIRAL_LAYOUT 3 |
#define | SQUARE_SPIRAL_LAYOUT 6 |
#define | X_SYM 2 |
#define | XY_SYM 4 |
#define | Y_SYM 3 |
Functions | |
int | load_parameters (FILE *fp, int bufstate, RMParms *RP) |
int | set_random_map_variable (RMParms *rp, const char *buf) |
Random map related variables.
Definition in file random_map.h.
Macro to get a strongly centered random distribution, from 0 to x, centered at x/2
Definition at line 159 of file random_map.h.
#define MAZE_LAYOUT 2 |
Definition at line 114 of file random_map.h.
#define MIN_RANDOM_MAP_SIZE 10 |
Minimal size a random should have to actually be generated.
Definition at line 154 of file random_map.h.
#define NO_SYM 1 |
No symmetry.
Definition at line 147 of file random_map.h.
#define NROFLAYOUTS 6 |
Definition at line 119 of file random_map.h.
#define ONION_LAYOUT 1 |
Definition at line 113 of file random_map.h.
#define OPT_BOTTOM_C 4 |
Bottom-centered.
Definition at line 132 of file random_map.h.
#define OPT_BOTTOM_R 8 |
Bottom-right centered.
Definition at line 133 of file random_map.h.
#define OPT_CENTERED 1 |
Centered.
Definition at line 130 of file random_map.h.
#define OPT_IRR_SPACE 16 |
Irregularly/randomly spaced layers (default: regular).
Definition at line 134 of file random_map.h.
#define OPT_LINEAR 2 |
Linear doors (default is nonlinear).
Definition at line 131 of file random_map.h.
#define OPT_NO_DOORS 256 |
Place walls insead of doors. Produces broken map.
Definition at line 137 of file random_map.h.
#define OPT_RANDOM 0 |
Random option.
Definition at line 129 of file random_map.h.
#define OPT_WALL_OFF 32 |
No outer wall.
Definition at line 135 of file random_map.h.
#define OPT_WALLS_ONLY 64 |
Only walls.
Definition at line 136 of file random_map.h.
#define RANDOM_SYM 0 |
Random symmetry.
Definition at line 146 of file random_map.h.
#define RM_SIZE 512 |
Definition at line 9 of file random_map.h.
#define ROGUELIKE_LAYOUT 4 |
Definition at line 116 of file random_map.h.
#define SNAKE_LAYOUT 5 |
Definition at line 117 of file random_map.h.
#define SPIRAL_LAYOUT 3 |
Definition at line 115 of file random_map.h.
#define SQUARE_SPIRAL_LAYOUT 6 |
Definition at line 118 of file random_map.h.
#define X_SYM 2 |
Vertical symmetry.
Definition at line 148 of file random_map.h.
#define XY_SYM 4 |
Reflection.
Definition at line 150 of file random_map.h.
#define Y_SYM 3 |
Horizontal symmetry.
Definition at line 149 of file random_map.h.
int load_parameters | ( | FILE * | fp, |
int | bufstate, | ||
RMParms * | RP | ||
) |
Definition at line 2492 of file reader.cpp.
References LL_EOF, LL_NORMAL, LO_LINEMODE, LO_NEWFILE, LO_NOREAD, MAX_BUF, rmap_lex_read(), YY_BUF_SIZE, yy_create_buffer, YY_CURRENT_BUFFER, yy_delete_buffer, yy_scan_string, and yy_switch_to_buffer.
Referenced by generate_map().
int set_random_map_variable | ( | RMParms * | rp, |
const char * | buf | ||
) |
Definition at line 2526 of file reader.cpp.
References buf, rmap_lex_read(), yy_delete_buffer, and yy_scan_string.
Referenced by cfapi_set_random_map_variable(), enter_random_map(), enter_random_template_map(), and RandomMap::RandomMap().