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Crossfire Server, Trunk
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#include <stdlib.h>#include <check.h>#include <global.h>#include <sproto.h>#include <toolkit_common.h>
Include dependency graph for check_monster.c:Go to the source code of this file.
Functions | |
| int | main (void) |
| END_TEST Suite * | monster_suite (void) |
| void | setup (void) |
| START_TEST (test_monster_find_nearest_enemy) | |
| void | teardown (void) |
| int main | ( | void | ) |
Definition at line 133 of file check_monster.c.
References cctk_setdatadir(), init(), and monster_suite().
Here is the call graph for this function:| END_TEST Suite* monster_suite | ( | void | ) |
Definition at line 120 of file check_monster.c.
References setup(), and teardown().
Here is the call graph for this function:| void setup | ( | void | ) |
Definition at line 40 of file check_monster.c.
| START_TEST | ( | test_monster_find_nearest_enemy | ) |
Definition at line 46 of file check_monster.c.
References obj::contr, obj::count, create_archetype(), FLAG_MONSTER, is_valid_types_gen::found, get_empty_map(), disinfect::map, monster_find_nearest_enemy(), object_insert_in_map_at(), obj::owner, obj::ownercount, pet_sad, pl::petmode, altar_valkyrie::pl, and QUERY_FLAG.
Here is the call graph for this function:| void teardown | ( | void | ) |
Definition at line 43 of file check_monster.c.