Crossfire Server, Trunk
trap.cpp
Go to the documentation of this file.
1
/*
2
CrossFire, A Multiplayer game for X-windows
3
4
Copyright (C) 2007 Mark Wedel & Crossfire Development Team
5
Copyright (C) 1992 Frank Tore Johansen
6
7
This program is free software; you can redistribute it and/or modify
8
it under the terms of the GNU General Public License as published by
9
the Free Software Foundation; either version 2 of the License, or
10
(at your option) any later version.
11
12
This program is distributed in the hope that it will be useful,
13
but WITHOUT ANY WARRANTY; without even the implied warranty of
14
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
GNU General Public License for more details.
16
17
You should have received a copy of the GNU General Public License
18
along with this program; if not, write to the Free Software
19
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21
The authors can be reached via e-mail at crossfire-devel@real-time.com
22
*/
23
27
#include <
global.h
>
28
#include <
ob_methods.h
>
29
#include <
ob_types.h
>
30
#include <
sounds.h
>
31
#include <
sproto.h
>
32
36
void
init_type_trap
(
void
) {
37
register_move_on
(
TRAP
,
common_trap_type_move_on
);
38
register_process
(
TRAP
,
common_trap_type_process
);
39
}
global.h
TRAP
@ TRAP
Definition:
object.h:246
register_move_on
void register_move_on(int ob_type, move_on_func method)
Definition:
ob_types.cpp:89
init_type_trap
void init_type_trap(void)
Definition:
trap.cpp:36
register_process
void register_process(int ob_type, process_func method)
Definition:
ob_types.cpp:71
sproto.h
ob_types.h
sounds.h
ob_methods.h
common_trap_type_move_on
method_ret common_trap_type_move_on(object *trap, object *victim, object *originator)
Definition:
common_trap.cpp:40
common_trap_type_process
method_ret common_trap_type_process(object *op)
Definition:
common_trap.cpp:64
crossfire-crossfire-server
types
trap
trap.cpp
Generated by
1.8.17