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CF: proposed docs (longish)
- To: crossfire (at) ifi.uio.no
- Subject: CF: proposed docs (longish)
- From: Brian Thomas <>
- Date: Tue, 25 Jun 1996 02:53:23 -0400
- Cc:
- Sender: owner-crossfire
Hi all,
I would like to propose some new documentation for CF. Comments
on the contents (add/delete/??) are encouraged. I have 3 documents
in mind, respectively the 1st and 2nd are for players and the 3rd
is an update to the developers document -- crossfire.doc. In terms
of format, I plan some sort of image-embedded postscript (latex)
layout for the 1st (and 2nd?) document(s) and continue to use an
ascii document for crossfire.doc. Below I give my philosophical
agenda and a potential outline (and/or changes) for each.
-b.t.
*******************************************************************
*******************************************************************
Document Uno -- CF Player's Handbook
------------------------------------
The main thrust of this document will be to initiate new players
into CF, hopefully making the learning curve smoother. Information
should be sufficiently generalized so that the document only needs
minimal updating between versions. Some information of use to more
advanced players could be included.
Outline for Player's Handbook
I. Introduction --
Quick desc of CF, whats in the handbook, suggested
things to read first (ie recipe to startout). Mention
crossfire mailing lists (where you can find help,
and report bugs..).
II. Character Generation --
Steps to create a character, choosing a character (table of
characters, like spoiler, but outline equip and skills too),
hints on character selection (ie style of play fits what
character type).
III. Playing CF --
A. Basics --
How to move, how to fight, how to get help, how to use
items (weild/wear/eat/etc), how to cast spells/prayers,
how to shoot a bow. How to buy things. How to talk to
other players/NPCs. How to exit the game gracefully.
B. Skills and Experience --
How to use skills (eg stealing, id skills, reading, hiding,
movement skills, oratory, and singing). About gaining
experience and advancing in levels. What does "score" mean.
C. About Combat --
Attacktypes, immunities/vuln/protected status. Armour class,
weapon class, armour, speed (move/weapon), hitpoints, death.
Skills you need to fight. How worn armour effects movement/
speed.
D. About Magic --
The 2 types of magic: spells/prayers. How to recover grace
and mana. Praying to a god/becoming a worshipper. How gods
and magic items can influence magic casting (eg magic paths).
Special prayers you need to know about. What skills you need
to cast magic/use rods/wands/etc. Learning spells/prayers.
E. Grabbag of more advanced stuff --
Binding commands/changing key definitions. Using invoke.
The simple party system. (if ALCHEMY is accepted...how to
use a cauldron to make items)
IV. Hints for playing CF.
Places to visit/things to do at early/medium levels (eg
go to the "basic house", "newbie tower", buy some real
armour, buy/learn some spells). Save your character often
on servers, etc. Reading books for server-specific changes.
Strategies for minimizing death and gaining exp. Save a
load--change your money at the bank..etc.
V. Appendices
A. List of player commands (and desc of each)
B. List of player spells (by level/type. Refer to other doc
for full description)
*******************************************************************
*******************************************************************
Document Dos -- "Tome of magic" and "Book of Prayers".
------------------------------------------------------
Lets update this w/ new spells and changes to older ones.
*******************************************************************
*******************************************************************
Document Tres -- "crossfire.doc" reborn.
----------------------------------------
Edit the current crossfire.doc. Merge in notes from skills_dev.doc,
Multigod.doc, and update current notes. Also include information
on how to use the check_inv, moodfloor archetypes. Hints on using
the editor (?)