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CF: Casting time & spellcasting monsters

Hi there.

Casting time is actually an upgrade for players. Spellcasting monsters 
don't cast spells as often they used to cast without CASTING_TIME defined.
Also monsters lose their spells when player hits them, which sure is an 
upgrade for fighters.

It'd great to have a CASTING_TIME which wouldn't affect monsters at all, 
casting time would only affect players. (The game needs downgrade for 

	Samuli Tursas