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Re: CF: Long term experimental ideas
- To: crossfire (at) ifi.uio.no
- Subject: Re: CF: Long term experimental ideas
- From: David Andrew Michael Noelle <>
- Date: Thu, 16 Sep 1999 12:52:39 -0500
- Organization: the Villa Straylight
- References: <>
- Sender:
Doug wilder wrote:
> One problem with monster races is the icon. Hill Giants can not fit in most
> maps.
Well, it's not exactly the icon, it's the fact that Hill Giants are
multi-part objects. There are actually two seperate objects that make up a
Hill Giant, the head and the feet. In addition to being extremely limited
in the number of doorways he could get through, a Hill Giant player would
only be able to pick up or activate objects under the head part, meaning
anything lying against a south wall is forever inaccessible. Multi-part
players isn't going to happen any time soon.
If you want to add Ogre as a player race, there shouldn't be any
problem. I think that's about as giant as it gets, though.
> I wouldn't mind seeing some more options for characters, how about Druids.
That depends... If you mean Druids as a class, how exactly would that
differ from Priests? Aren't Druids just priests of Gaea? If you mean
adding another of these awkward race/class-combo things we have now, I'd
rather not add to those while there's a plan on the table to replace them
with seperate races and classes.
--
-Dave Noelle,
-the Villa Straylight, http://www.straylight.org
Coalition Against Unsolicited Commercial Email == http://www.cauce.com
Disclaimer: SUNY Buffalo still won't officially admit to sharing my
opinions.
Neither will U.C.L.A. Imagine that.
Quote of the Day:
It does not do to leave a live dragon out of your calculations.
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