Gridarta Editor
ArchetypeNameCellRenderer.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.panel.archetypechooser;
21 
22 import java.awt.Component;
23 import javax.swing.JList;
29 import org.jetbrains.annotations.NotNull;
30 
35 public class ArchetypeNameCellRenderer<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends DisplayMode<G, A, R> {
36 
40  private static final long serialVersionUID = 1L;
41 
45  @NotNull
47 
53  public ArchetypeNameCellRenderer(@NotNull final FaceObjectProviders faceObjectProviders) {
54  this.faceObjectProviders = faceObjectProviders;
55  }
56 
57  @Override
58  public Component getListCellRendererComponent(final JList<?> list, final Object value, final int index, final boolean isSelected, final boolean cellHasFocus) {
59  super.getListCellRendererComponent(list, value, index, isSelected, cellHasFocus);
60 
61  final Archetype<?, ?, ?> archetype = (Archetype<?, ?, ?>) value;
62  setText(archetype.getArchetypeName());
63  setIcon(faceObjectProviders.getFace(archetype));
64  return this;
65  }
66 
67  @Override
68  public int compare(final Archetype<G, A, R> o1, final Archetype<G, A, R> o2) {
69  return o1.getArchetypeName().compareToIgnoreCase(o2.getArchetypeName());
70  }
71 
72  @Override
73  public int getLayoutOrientation() {
74  return JList.VERTICAL;
75  }
76 
77 }
final FaceObjectProviders faceObjectProviders
The FaceObjectProviders for looking up faces.
String getArchetypeName()
Returns the name of this archetype.
Component getListCellRendererComponent(final JList<?> list, final Object value, final int index, final boolean isSelected, final boolean cellHasFocus)
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
GameObjects are the objects based on Archetypes found on maps.
ArchetypeNameCellRenderer(@NotNull final FaceObjectProviders faceObjectProviders)
Creates a new instance.
Abstract base class for classes implementing display modes of the archetype chooser.
Provider for faces of GameObjects and Archetypes.
The face is the appearance of an object.
A DisplayMode showing archetypes as images and archetype name.
int compare(final Archetype< G, A, R > o1, final Archetype< G, A, R > o2)