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Gridarta Editor
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GameObjects are the objects based on Archetypes found on maps. More...
Classes | |
| class | AbstractGameObject |
| Abstract base class of GameObject implementations. More... | |
| class | AbstractGameObjectFactory |
| Abstract base class for GameObjectFactory implementations. More... | |
| class | AbstractIsoGameObjectFactory |
| Abstract base class for a GameObjectFactory that creates GameObjects. More... | |
| class | DefaultIsoGameObject |
| Default implementation for GameObject implementing classes. More... | |
| enum | FaceSource |
| Enumeration describing the state of the face. More... | |
| interface | GameObject |
| Reflects a game object (object on a map). More... | |
| interface | GameObjectFactory |
| Abstract factory for creating GameObject instances. More... | |
| class | GameObjectFactoryTest |
| Regression tests for GameObjectFactory. More... | |
| class | GameObjectUtils |
| Utility class for GameObject related functions. More... | |
| class | IsoMapSquareInfo |
| Provides information about isometric map squares. More... | |
| class | MultiArchData |
| Class related to GameObject to store multi-part information. More... | |
| class | MultiPositionData |
| The MultiPositionData class stores an array of numbers which is required in order to calculate display positions of ISO multi-part objects. More... | |
| class | MultiPositionEntry |
| Encapsulated information about a multi-square image. More... | |
| class | NotInsideContainerException |
| This exception is thrown in case a method of a GameObject without a container or the wrong container was invoked when a GameObject requires a container. More... | |
| class | TestGameObject |
| A GameObject implementation for testing purposes. More... | |
| class | TestGameObjectFactory |
| A GameObjectFactory for regression tests. More... | |
GameObjects are the objects based on Archetypes found on maps.
Everything related to both of them is handled by this package or one of its sub-packages.
Small GameObject Glossary