Gridarta Editor
DefaultMainControl.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.maincontrol;
21 
30 import org.jetbrains.annotations.NotNull;
31 
37 public class DefaultMainControl {
38 
42  private DefaultMainControl() {
43  }
44 
45  @NotNull
46  public static <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> ScriptArchUtils loadScriptArchUtils(@NotNull final ErrorView errorView, final EditorFactory<G, A, R> editorFactory, @NotNull final ArchetypeTypeSet archetypeTypeSet) {
47  final ArchetypeTypeList eventTypeSetTmp = archetypeTypeSet.getList("event");
48  final ArchetypeTypeList eventTypeSet;
49  if (eventTypeSetTmp == null) {
50  errorView.addWarning(ErrorViewCategory.TYPES_ENTRY_INVALID, "list 'list_event' does not exist");
51  eventTypeSet = new ArchetypeTypeList();
52  } else {
53  eventTypeSet = eventTypeSetTmp;
54  }
55  return editorFactory.newScriptArchUtils(eventTypeSet);
56  }
57 
58 }
Package with common types for event archetypes.
Manages ArchetypeType instances, list, and bitmask definitions.
ScriptArchUtils newScriptArchUtils(@NotNull ArchetypeTypeList eventTypes)
Creates a new ScriptArchUtils instance.
Defines possible error categories for ErrorView instances.
Interface for classes displaying error messages.
Definition: ErrorView.java:28
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
GameObjects are the objects based on Archetypes found on maps.
MainControl is a central class that&#39;s used for access on global data structures / collections and glo...
DefaultMainControl()
Private constructor to prevent instantiation.
Defines types of GameObjects with corresponding attributes.