Gridarta Editor
DeleteArchAction.java
Go to the documentation of this file.
1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.action;
21 
22 import javax.swing.Action;
29 import net.sf.japi.swing.action.ActionMethod;
30 import org.jetbrains.annotations.NotNull;
31 import org.jetbrains.annotations.Nullable;
32 
37 public class DeleteArchAction<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends AbstractMapCursorAction<G, A, R> implements EditorAction {
38 
42  @NotNull
44 
49  @Nullable
50  private Action action;
51 
56  public DeleteArchAction(@NotNull final MapViewSettings mapViewSettings) {
57  this.mapViewSettings = mapViewSettings;
58  }
59 
60  @Override
61  public void setAction(@NotNull final Action action, @NotNull final String name) {
62  this.action = action;
63  }
64 
68  @ActionMethod
69  public void deleteArch() {
70  doDeleteArch(true);
71  }
72 
78  private boolean doDeleteArch(final boolean performAction) {
79  final MapCursor<G, A, R> mapCursor = getActiveMapCursor();
80  return mapCursor != null && mapCursor.deleteSelectedGameObject(performAction, mapViewSettings.isAutojoin());
81  }
82 
83  @Override
84  protected void updateAction() {
85  if (action != null) {
86  //noinspection ConstantConditions
87  action.setEnabled(doDeleteArch(false));
88  }
89  }
90 
91 }
MapCursor< G, A, R > getActiveMapCursor()
Return the map cursor of the current map view if it is active.
boolean isAutojoin()
Returns whether "autojoin" is enabled.
final MapViewSettings mapViewSettings
The MapViewSettings for querying options.
MapCursor provides methods to move and drag on map.
Definition: MapCursor.java:57
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
A global editor action.
An EditorAction that deletes the currently selected game object.
Container for settings that affect the rendering of maps.
GameObjects are the objects based on Archetypes found on maps.
boolean doDeleteArch(final boolean performAction)
Executes the "delete arch" action.
DeleteArchAction(@NotNull final MapViewSettings mapViewSettings)
Creates a new instance.
boolean deleteSelectedGameObject(final boolean performAction, final boolean autoJoin)
Deletes the selected game object.
Definition: MapCursor.java:658
Action action
The Action associated with this editor action.
Abstract base class for actions that have to track the current map cursor.
void deleteArch()
Action method for "delete arch".
void setAction(@NotNull final Action action, @NotNull final String name)
Sets the Action instance for this editor action.