Gridarta Editor
DialogAttributeList2.java
Go to the documentation of this file.
1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.dialog.gameobjectattributes;
21 
22 import javax.swing.JComboBox;
23 import javax.swing.text.Document;
24 import javax.swing.text.Style;
31 import org.jetbrains.annotations.NotNull;
32 
37 public class DialogAttributeList2<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends DialogAttribute<G, A, R, ArchetypeAttributeList2> {
38 
42  @NotNull
43  private final JComboBox<?> input1;
44 
48  @NotNull
49  private final JComboBox<?> input2;
50 
54  @NotNull
56 
64  public DialogAttributeList2(@NotNull final ArchetypeAttributeList2 ref, @NotNull final JComboBox<?> input1, @NotNull final JComboBox<?> input2, @NotNull final ArchetypeTypeSet archetypeTypeSet) {
65  super(ref);
66  this.input1 = input1;
67  this.input2 = input2;
68  this.archetypeTypeSet = archetypeTypeSet;
69  }
70 
71  @NotNull
72  @Override
73  public String getObjectText(@NotNull final G gameObject, @NotNull final Archetype<G, A, R> archetype, @NotNull final String[] newMsg, @NotNull final ArchetypeType archetypeType) {
74  final int attributeValueTmp1 = input1.getSelectedIndex();
75  final int attributeValue1 = archetypeTypeSet.getList(getRef().getListName1()).get(attributeValueTmp1).getFirst();
76 
77  final int attributeValueTmp2 = input2.getSelectedIndex();
78  final int attributeValue2 = archetypeTypeSet.getList(getRef().getListName2()).get(attributeValueTmp2).getFirst();
79 
80  final int attributeValue = (attributeValue1 & 0x0F) | (attributeValue2 << 4);
81  final String archetypeAttributeName = getRef().getArchetypeAttributeName();
82  if (archetype.getAttributeInt(archetypeAttributeName) != attributeValue) {
83  return archetypeAttributeName + " " + attributeValue;
84  }
85 
86  return "";
87  }
88 
89  @Override
90  public void appendSummary(@NotNull final Document doc, @NotNull final Style style) {
91  final Object selectedItem1 = input1.getSelectedItem();
92  if (selectedItem1 == null) {
93  return;
94  }
95 
96  final Object selectedItem2 = input2.getSelectedItem();
97  if (selectedItem2 == null) {
98  return;
99  }
100 
101  final String value1 = selectedItem1.toString().trim();
102  if (value1.isEmpty() || value1.startsWith("<")) {
103  return;
104  }
105 
106  final String value2 = selectedItem2.toString().trim();
107  if (value2.isEmpty() || value2.startsWith("<")) {
108  return;
109  }
110 
111  addLine(doc, style, "", " = " + value1 + " / " + value2);
112  }
113 
114 }
void appendSummary(@NotNull final Document doc, @NotNull final Style style)
Manages ArchetypeType instances, list, and bitmask definitions.
Contains the data of one Gridarta Object-Type.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
String getObjectText(@NotNull final G gameObject, @NotNull final Archetype< G, A, R > archetype, @NotNull final String[] newMsg, @NotNull final ArchetypeType archetypeType)
final JComboBox<?> input1
The input ui component for editing bits 0-3 of the value.
GameObjects are the objects based on Archetypes found on maps.
A single Attribute, combining an ArchetypeAttribute with its input component(s).
Pair< Integer, String > get(final int index)
Returns an entry by index.
void addLine( @NotNull final Document doc, @NotNull final AttributeSet style, @NotNull final String prefix, @NotNull final String postfix)
Appends a line to a Document.
An ArchetypeAttribute for selecting a value from two lists.
ArchetypeTypeList getList(@NotNull final String listName)
Returns a list type definition.
final JComboBox<?> input2
The input ui component for editing bits 4+ of the value.
Defines types of GameObjects with corresponding attributes.
DialogAttributeList2(@NotNull final ArchetypeAttributeList2 ref, @NotNull final JComboBox<?> input1, @NotNull final JComboBox<?> input2, @NotNull final ArchetypeTypeSet archetypeTypeSet)
Creates a new instance.