Gridarta Editor
DialogAttributeSpell.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.dialog.gameobjectattributes;
21 
22 import javax.swing.JComboBox;
23 import javax.swing.text.Document;
24 import javax.swing.text.Style;
32 import org.jetbrains.annotations.NotNull;
33 
34 public class DialogAttributeSpell<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends DialogAttribute<G, A, R, ArchetypeAttributeSpell> {
35 
39  @NotNull
40  private final JComboBox<?> input;
41 
45  @NotNull
47 
54  public DialogAttributeSpell(@NotNull final ArchetypeAttributeSpell ref, @NotNull final JComboBox<?> input, @NotNull final Spells<NumberSpell> numberSpells) {
55  super(ref);
56  this.input = input;
57  this.numberSpells = numberSpells;
58  }
59 
60  @NotNull
61  @Override
62  public String getObjectText(@NotNull final G gameObject, @NotNull final Archetype<G, A, R> archetype, @NotNull final String[] newMsg, @NotNull final ArchetypeType archetypeType) {
63  final int index = input.getSelectedIndex();
64  final int attributeValue = index == 0 ? 0 : numberSpells.getSpell(index - 1).getNumber();
65  final String archetypeAttributeName = getRef().getArchetypeAttributeName();
66  if (archetype.getAttributeInt(archetypeAttributeName) != attributeValue) {
67  return archetypeAttributeName + " " + attributeValue;
68  }
69 
70  return "";
71  }
72 
73  @Override
74  public void appendSummary(@NotNull final Document doc, @NotNull final Style style) {
75  final Object selectedItem = input.getSelectedItem();
76  if (selectedItem == null) {
77  return;
78  }
79 
80  final String value = selectedItem.toString().trim();
81  if (value.isEmpty() || value.startsWith("<")) {
82  return;
83  }
84 
85  addLine(doc, style, "", " = " + value);
86  }
87 
88 }
Contains the data of one Gridarta Object-Type.
DialogAttributeSpell(@NotNull final ArchetypeAttributeSpell ref, @NotNull final JComboBox<?> input, @NotNull final Spells< NumberSpell > numberSpells)
Creates a new instance.
Describes a numbered in-game spell.
final Spells< NumberSpell > numberSpells
The number spells to display.
Base package of all Gridarta classes.
Common base class for spells and spell lists.
Definition: Spells.java:33
Reflects a game object (object on a map).
Definition: GameObject.java:36
final JComboBox<?> input
The input ui component for editing the value.
GameObjects are the objects based on Archetypes found on maps.
void appendSummary(@NotNull final Document doc, @NotNull final Style style)
A single Attribute, combining an ArchetypeAttribute with its input component(s).
An ArchetypeAttribute for selecting spells encoded as in integer attribute.
void addLine( @NotNull final Document doc, @NotNull final AttributeSet style, @NotNull final String prefix, @NotNull final String postfix)
Appends a line to a Document.
S getSpell(final int index)
Return one spell object by index.
Definition: Spells.java:91
Defines types of GameObjects with corresponding attributes.
String getObjectText(@NotNull final G gameObject, @NotNull final Archetype< G, A, R > archetype, @NotNull final String[] newMsg, @NotNull final ArchetypeType archetypeType)