20 package net.sf.gridarta.action;
22 import javax.swing.Action;
29 import net.
sf.japi.swing.action.ActionMethod;
30 import org.jetbrains.annotations.NotNull;
60 public void setAction(@NotNull
final Action action, @NotNull
final String name) {
DisplayGameObjectNamesAction(@NotNull final ArchetypeChooserModel< G, A, R > archetypeChooserModel, @NotNull final DisplayMode< G, A, R > displayMode)
Creates a new instance.
final DisplayMode< G, A, R > displayMode
final ArchetypeChooserModel< G, A, R > archetypeChooserModel
void setAction(@NotNull final Action action, @NotNull final String name)
Sets the Action instance for this editor action.
void setDisplayMode(@NotNull final DisplayMode< G, A, R > displayMode)
Updates the display mode.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
GameObjects are the objects based on Archetypes found on maps.
Abstract base class for classes implementing display modes of the archetype chooser.
The view of the archetype chooser.
Interface for MapArchObjects.
void displayGameObjectNames()
Sets whether game object names are shown.