Gridarta Editor
FindArchetypesDialogManager.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.dialog.findarchetypes;
21 
22 import java.awt.Component;
30 import org.jetbrains.annotations.NotNull;
31 import org.jetbrains.annotations.Nullable;
32 
37 public class FindArchetypesDialogManager<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends AbstractDialogManager {
38 
42  @NotNull
43  private final Object sync = new Object();
44 
49  @Nullable
51 
55  @NotNull
56  private final Component parent;
57 
61  @NotNull
63 
67  @NotNull
69 
73  @NotNull
75 
85  public FindArchetypesDialogManager(@NotNull final Component parent, @NotNull final ArchetypeChooserControl<G, A, R> archetypeChooserControl, @NotNull final ObjectChooser<G, A, R> objectChooser, @NotNull final ArchetypeTypeSet archetypeTypeSet) {
86  this.parent = parent;
87  this.archetypeChooserControl = archetypeChooserControl;
88  this.objectChooser = objectChooser;
89  this.archetypeTypeSet = archetypeTypeSet;
90  }
91 
92  @Override
93  public void showDialog() {
95  synchronized (sync) {
96  dialog = findArchetypesDialog;
97  if (dialog == null) {
99  findArchetypesDialog = dialog;
100  }
101  }
102  dialog.show();
103  }
104 
105 }
Graphical User Interface of Gridarta.
Reading and writing of Atrinik maps.
Manages ArchetypeType instances, list, and bitmask definitions.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
final ArchetypeTypeSet archetypeTypeSet
The ArchetypeTypeSet for looking up archetype types.
FindArchetypesDialogManager(@NotNull final Component parent, @NotNull final ArchetypeChooserControl< G, A, R > archetypeChooserControl, @NotNull final ObjectChooser< G, A, R > objectChooser, @NotNull final ArchetypeTypeSet archetypeTypeSet)
Creates a new instance.
final ArchetypeChooserControl< G, A, R > archetypeChooserControl
The ArchetypeChooserControl to search.
Abstract base class for classes managing a single dialog instance.
GameObjects are the objects based on Archetypes found on maps.
final Object sync
The synchronization object for accessing findArchetypesDialog.
final ObjectChooser< G, A, R > objectChooser
The ObjectChooser to use when selecting search results.
FindArchetypesDialog< G, A, R > findArchetypesDialog
The FindArchetypesDialog instance or.
Common base interface for ObjectChoosers.
Defines types of GameObjects with corresponding attributes.