20 package net.sf.gridarta.gui.panel.gameobjectattributes;
26 import org.jetbrains.annotations.NotNull;
Graphical User Interface of Gridarta.
void apply()
Makes the listener apply all tabs.
void tabSeverityChanged(@NotNull GameObjectAttributesTab< G, A, R > tab, @NotNull Severity tabSeverity)
A tab's severity has changed.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
GameObjects are the objects based on Archetypes found on maps.
Interface for listeners interested in GameObjectAttributesTab related events.
Severity levels for colors of tabs.
Interface for MapArchObjects.