20 package net.sf.gridarta.gui.dialog.gameobjectattributes;
22 import java.awt.Component;
27 import org.jetbrains.annotations.NotNull;
28 import org.jetbrains.annotations.Nullable;
66 public abstract Component
getLabel();
84 public abstract Component
getRow();
94 public abstract Component
getGlue();
This Class contains the data of one archetype attribute.
abstract Component getRow()
Returns the row component to display filled horizontally or.
GuiInfo(@NotNull final DialogAttribute< G, A, R, T > attribute)
Creates a new instance.
abstract Component getGlue()
Returns the glue component to display filled both horizontally and vertically or. ...
Base package of all Gridarta classes.
Reflects a game object (object on a map).
final DialogAttribute< G, A, R, T > attribute
The DialogAttribute this entry represents.
GameObjects are the objects based on Archetypes found on maps.
DialogAttribute< G, A, R, T > getAttribute()
Returns the DialogAttribute this entry represents.
abstract Component getLabel()
Returns the label to display in the first column or.
abstract Component getComponent()
Returns the component to display in the second column or.
Defines types of GameObjects with corresponding attributes.
Information about one attribute line in a GameObjectAttributesDialog.
Interface for MapArchObjects.