Gridarta Editor
InsertionResult.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
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8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.autojoin;
21 
25 import org.jetbrains.annotations.Nullable;
26 
37 public class InsertionResult<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> {
38 
43  @Nullable
44  private final G gameObject;
45 
50  @Nullable
51  private final R archetype;
52 
60  public InsertionResult(@Nullable final G gameObject, @Nullable final R archetype) {
61  if (gameObject != null && archetype != null) {
62  throw new IllegalArgumentException();
63  }
64 
65  this.gameObject = gameObject;
66  this.archetype = archetype;
67  }
68 
74  @Nullable
75  public G getGameObject() {
76  return gameObject;
77  }
78 
84  @Nullable
85  public R getArchetype() {
86  return archetype;
87  }
88 
89 }
R getArchetype()
Returns the Archetype that should be inserted.
final R archetype
The Archetype that should be inserted.
InsertionResult(@Nullable final G gameObject, @Nullable final R archetype)
Creates a new instance.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
GameObjects are the objects based on Archetypes found on maps.
G getGameObject()
Returns the GameObject that has been modified.
final G gameObject
The GameObject that has been modified.
The result of an insertion operation involving autojoining.