Gridarta Editor
MutableNameGameObjectMatcher.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.match;
21 
23 import org.jetbrains.annotations.NotNull;
24 
32 
36  private static final long serialVersionUID = 1L;
37 
42  @NotNull
43  private String name;
44 
49  public MutableNameGameObjectMatcher(@NotNull final String name) {
50  this.name = name;
51  }
52 
53  @Override
54  public boolean isMatching(@NotNull final GameObject<?, ?, ?> gameObject) {
55  return name.matches(gameObject.getArchetype().getArchetypeName());
56  }
57 
62  @NotNull
63  public String getName() {
64  return name;
65  }
66 
71  public void setName(@NotNull final String name) {
72  this.name = name;
73  }
74 
75 }
Interface for classes that match GameObjects.
boolean isMatching(@NotNull final GameObject<?, ?, ?> gameObject)
Matches an GameObject.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
MutableNameGameObjectMatcher(@NotNull final String name)
Creates a new instance.
GameObjects are the objects based on Archetypes found on maps.
String getName()
Returns the archetype name matched by this matcher.
void setName(@NotNull final String name)
Sets the archetype name to match.
An GameObjectMatcher that simply matches an archetype name.