public interface GameObjectValidator<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> extends Validator<G,A,R>
| Modifier and Type | Method and Description |
|---|---|
void |
validateGameObject(G gameObject,
ErrorCollector<G,A,R> errorCollector)
Validates a game object.
|
getKey, isDefaultEnabled, isEnabled, setEnabledvoid validateGameObject(@NotNull
G gameObject,
@NotNull
ErrorCollector<G,A,R> errorCollector)
gameObject - the game object to validateerrorCollector - the error collector to report errors to