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Crossfire JXClient, Trunk
R20561
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Manages a set of animated map squares. More...
Collaboration diagram for com.realtime.crossfire.jxclient.map.CfMapAnimations:Public Member Functions | |
| void | add (@NotNull final MapUpdaterState mapUpdaterState, @NotNull final Location location, @NotNull final Animation animation, final int type) |
| Adds a visible animation. More... | |
| void | clear () |
| Forgets all animations. More... | |
| void | remove (final int x, final int y) |
| Removes all visible animations for a tile. More... | |
| void | remove (@NotNull final Location location) |
| Removes a visible animation. More... | |
| void | scroll (final int dx, final int dy) |
| Scrolls the animations. More... | |
| void | setMapSize (final int width, final int height) |
| Updates the map size. More... | |
| void | tick (@NotNull final MapUpdaterState mapUpdaterState, final int tickNo) |
| Processes a tick command. More... | |
| void | updateSpeed (@NotNull final MapUpdaterState mapUpdaterState, @NotNull final Location location, final int speed) |
| Updates the animation speed value. More... | |
Private Attributes | |
| final AnimationMap | animations = new AnimationMap() |
| The animations in the visible map area. More... | |
| final Map< AnimationState, Void > | animationStates = new WeakHashMap<>() |
| All AnimationState instances referenced by animations. More... | |
| int | height |
| The height of the visible map area. More... | |
| final Collection< AnimationState > | pendingTickUpdates = new ArrayList<>() |
| The AnimationState instances that have been added but not yet received a "tick" value. More... | |
| final Random | random = new Random() |
| The random number generator for Map2#ANIM_RANDOM type animations. More... | |
| final Map< Integer, AnimationState > | syncAnimationStates = new HashMap<>() |
| All AnimationState for Map2#ANIM_SYNC animations. More... | |
| int | width |
| The width of the visible map area. More... | |
Manages a set of animated map squares.
Definition at line 38 of file CfMapAnimations.java.
| void com.realtime.crossfire.jxclient.map.CfMapAnimations.add | ( | @NotNull final MapUpdaterState | mapUpdaterState, |
| @NotNull final Location | location, | ||
| @NotNull final Animation | animation, | ||
| final int | type | ||
| ) |
Adds a visible animation.
| mapUpdaterState | the map updater state instance to use |
| location | the location to animate |
| animation | the animation to display |
| type | the animation type |
Definition at line 99 of file CfMapAnimations.java.
References com.realtime.crossfire.jxclient.map.AnimationMap.add(), com.realtime.crossfire.jxclient.protocol.Map2.ANIM_NORMAL, com.realtime.crossfire.jxclient.protocol.Map2.ANIM_RANDOM, and com.realtime.crossfire.jxclient.protocol.Map2.ANIM_SYNC.
Referenced by com.realtime.crossfire.jxclient.map.MapUpdaterState.mapAnimation().
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Here is the caller graph for this function:| void com.realtime.crossfire.jxclient.map.CfMapAnimations.clear | ( | ) |
Forgets all animations.
Definition at line 85 of file CfMapAnimations.java.
References com.realtime.crossfire.jxclient.map.AnimationMap.clear().
Referenced by com.realtime.crossfire.jxclient.map.MapUpdaterState.mapScroll(), and com.realtime.crossfire.jxclient.map.CfMapAnimations.setMapSize().
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Here is the caller graph for this function:| void com.realtime.crossfire.jxclient.map.CfMapAnimations.remove | ( | final int | x, |
| final int | y | ||
| ) |
Removes all visible animations for a tile.
| x | the x-coordinate to un-animate |
| y | the y-coordinate to un-animate |
Definition at line 144 of file CfMapAnimations.java.
References com.realtime.crossfire.jxclient.protocol.Map2.NUM_LAYERS, and com.realtime.crossfire.jxclient.map.AnimationMap.remove().
Referenced by com.realtime.crossfire.jxclient.map.MapUpdaterState.mapClear(), com.realtime.crossfire.jxclient.map.MapUpdaterState.mapFace(), and com.realtime.crossfire.jxclient.map.MapUpdaterState.mapScroll().
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Here is the caller graph for this function:| void com.realtime.crossfire.jxclient.map.CfMapAnimations.remove | ( | @NotNull final Location | location | ) |
Removes a visible animation.
| location | the location to un-animate |
Definition at line 154 of file CfMapAnimations.java.
References com.realtime.crossfire.jxclient.map.AnimationMap.remove().
Here is the call graph for this function:| void com.realtime.crossfire.jxclient.map.CfMapAnimations.scroll | ( | final int | dx, |
| final int | dy | ||
| ) |
Scrolls the animations.
Animations scrolled off the visible are are dropped.
| dx | the x-distance to scroll |
| dy | the y-distance to scroll |
Definition at line 174 of file CfMapAnimations.java.
References com.realtime.crossfire.jxclient.map.AnimationMap.scroll().
Referenced by com.realtime.crossfire.jxclient.map.MapUpdaterState.mapScroll().
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Here is the caller graph for this function:| void com.realtime.crossfire.jxclient.map.CfMapAnimations.setMapSize | ( | final int | width, |
| final int | height | ||
| ) |
Updates the map size.
| width | the map width |
| height | the map height |
Definition at line 202 of file CfMapAnimations.java.
References com.realtime.crossfire.jxclient.map.CfMapAnimations.clear(), com.realtime.crossfire.jxclient.map.CfMapAnimations.height, and com.realtime.crossfire.jxclient.map.CfMapAnimations.width.
Referenced by com.realtime.crossfire.jxclient.map.MapUpdaterState.newMap().
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Here is the caller graph for this function:| void com.realtime.crossfire.jxclient.map.CfMapAnimations.tick | ( | @NotNull final MapUpdaterState | mapUpdaterState, |
| final int | tickNo | ||
| ) |
Processes a tick command.
| mapUpdaterState | the instance to update |
| tickNo | the current tick number |
Definition at line 183 of file CfMapAnimations.java.
Referenced by com.realtime.crossfire.jxclient.map.MapUpdaterState.tick().
Here is the caller graph for this function:| void com.realtime.crossfire.jxclient.map.CfMapAnimations.updateSpeed | ( | @NotNull final MapUpdaterState | mapUpdaterState, |
| @NotNull final Location | location, | ||
| final int | speed | ||
| ) |
Updates the animation speed value.
| mapUpdaterState | the map updater state instance to use |
| location | the location to update |
| speed | the new animation speed |
Definition at line 164 of file CfMapAnimations.java.
References com.realtime.crossfire.jxclient.map.AnimationMap.updateSpeed().
Referenced by com.realtime.crossfire.jxclient.map.MapUpdaterState.mapAnimationSpeed().
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The animations in the visible map area.
Definition at line 61 of file CfMapAnimations.java.
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All AnimationState instances referenced by animations.
Definition at line 67 of file CfMapAnimations.java.
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The height of the visible map area.
Definition at line 55 of file CfMapAnimations.java.
Referenced by com.realtime.crossfire.jxclient.map.CfMapAnimations.setMapSize().
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The AnimationState instances that have been added but not yet received a "tick" value.
Definition at line 80 of file CfMapAnimations.java.
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The random number generator for Map2#ANIM_RANDOM type animations.
Definition at line 45 of file CfMapAnimations.java.
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All AnimationState for Map2#ANIM_SYNC animations.
Definition at line 73 of file CfMapAnimations.java.
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The width of the visible map area.
Definition at line 50 of file CfMapAnimations.java.
Referenced by com.realtime.crossfire.jxclient.map.CfMapAnimations.setMapSize().