Crossfire JXClient, Trunk
R20561
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Manages all sounds. More...
Public Member Functions | |
void | playClip (@NotNull final Sounds type, @Nullable final String name, @NotNull final String action) |
Plays a sound clip. More... | |
void | playMusic (@Nullable final String name) |
Plays a background music. More... | |
void | setEnabled (final boolean enabled) |
Sets whether the sound system is enabled. More... | |
void | shutdown () |
Terminates all sounds and free resources. More... | |
SoundManager (@NotNull final GuiStateManager guiStateManager, @Nullable final DebugWriter debugSound) | |
Creates a new instance. More... | |
Private Member Functions | |
void | mute (@NotNull final Sounds type, final boolean mute) |
Mutes or unmutes sound effects. More... | |
void | muteMusic (final boolean muted) |
Mutes or unmutes background music. More... | |
Private Attributes | |
final ClipManager | clipManager |
The clip manager for playing sound effects. More... | |
final DebugWriter | debugSound |
The writer for logging sound related information or. More... | |
boolean | enabled |
Whether sound is enabled. More... | |
final GuiStateListener | guiStateListener |
The GuiStateListener for detecting established or dropped connections. More... | |
final MusicManager | musicManager |
The music manager for playing background music. More... | |
final Collection< Sounds > | mutedSounds = EnumSet.allOf(Sounds.class) |
The muted sounds. More... | |
Manages all sounds.
Each sound has a sound type (Sounds) attached. Sound types can be disabled (by the user) or muted (by the application). A sound is played only if it is neither disabled nor muted.
Definition at line 39 of file SoundManager.java.
com.realtime.crossfire.jxclient.sound.SoundManager.SoundManager | ( | @NotNull final GuiStateManager | guiStateManager, |
@Nullable final DebugWriter | debugSound | ||
) |
Creates a new instance.
guiStateManager | the gui state manager to watch |
debugSound | the writer for logging sound related information or null |
Definition at line 126 of file SoundManager.java.
References com.realtime.crossfire.jxclient.sound.SoundManager.debugSound, and com.realtime.crossfire.jxclient.sound.SoundManager.guiStateListener.
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Mutes or unmutes sound effects.
type | the sound type to affect |
mute | whether to mute ( true false |
Definition at line 179 of file SoundManager.java.
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Mutes or unmutes background music.
muted | whether to mute ( true false |
Definition at line 201 of file SoundManager.java.
References com.realtime.crossfire.jxclient.sound.MusicManager.setMuted().
void com.realtime.crossfire.jxclient.sound.SoundManager.playClip | ( | @NotNull final Sounds | type, |
@Nullable final String | name, | ||
@NotNull final String | action | ||
) |
Plays a sound clip.
type | the sound type |
name | an optional prefix for the action name |
action | the sound action name |
Definition at line 153 of file SoundManager.java.
References com.realtime.crossfire.jxclient.util.DebugWriter.debugProtocolWrite(), and com.realtime.crossfire.jxclient.sound.ClipManager.play().
Referenced by com.realtime.crossfire.jxclient.sound.StatsWatcher.playClip().
void com.realtime.crossfire.jxclient.sound.SoundManager.playMusic | ( | @Nullable final String | name | ) |
Plays a background music.
If the new music name is unchanged, continue playing.
name | the music name |
Definition at line 193 of file SoundManager.java.
References com.realtime.crossfire.jxclient.sound.MusicManager.play().
void com.realtime.crossfire.jxclient.sound.SoundManager.setEnabled | ( | final boolean | enabled | ) |
Sets whether the sound system is enabled.
enabled | whether the sound system is enabled |
Definition at line 138 of file SoundManager.java.
References com.realtime.crossfire.jxclient.sound.SoundManager.enabled, and com.realtime.crossfire.jxclient.sound.MusicManager.setEnabled().
Referenced by com.realtime.crossfire.jxclient.sound.SoundCheckBoxOption.execute().
void com.realtime.crossfire.jxclient.sound.SoundManager.shutdown | ( | ) |
Terminates all sounds and free resources.
Definition at line 208 of file SoundManager.java.
References com.realtime.crossfire.jxclient.util.DebugWriter.debugProtocolWrite(), com.realtime.crossfire.jxclient.sound.ClipManager.shutdown(), and com.realtime.crossfire.jxclient.sound.MusicManager.shutdown().
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The clip manager for playing sound effects.
Definition at line 45 of file SoundManager.java.
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The writer for logging sound related information or.
to not log.
Definition at line 52 of file SoundManager.java.
Referenced by com.realtime.crossfire.jxclient.sound.SoundManager.SoundManager().
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Whether sound is enabled.
Definition at line 63 of file SoundManager.java.
Referenced by com.realtime.crossfire.jxclient.sound.SoundManager.setEnabled().
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The GuiStateListener for detecting established or dropped connections.
Definition at line 77 of file SoundManager.java.
Referenced by com.realtime.crossfire.jxclient.sound.SoundManager.SoundManager().
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The music manager for playing background music.
Definition at line 58 of file SoundManager.java.
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The muted sounds.
Definition at line 69 of file SoundManager.java.