[root]/pup_land/rainbow/red_town
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 19 (100.0%) | 42 (100.0%) | 2.2 |
rjtanner | 9 (47.4%) | 28 (66.7%) | 3.1 |
kbulgrien | 1 (5.3%) | 9 (21.4%) | 9.0 |
akirschbaum | 3 (15.8%) | 5 (11.9%) | 1.6 |
qal21 | 6 (31.6%) | 0 (0.0%) | 0.0 |
Backport from trunk, make Castle of Eureca show up on the south pupland world map - required all map tiles to be shifted along with exit coordinates to be updated as well
2 lines of code changed in:
Backport from trunk, replace no_pass with move_block
2 lines of code changed in:
Synchronize Rainbow map changes between trunk, branches/1.x and branches/lalo-pupland
2 lines of code changed in:
Update spellcasting objects to use inventory objects.
3 lines of code changed in:
Unify Created: and Modified: map headers.
2 lines of code changed in:
In-progress or partial check in; Updated map names and added map difficulty settings
4 lines of code changed in:
Changes due to map editor reformatting.
18 lines of code changed in:
- biglake_new arch replaced with sea_new to make the color of water under
galleon consistent with color of sea tiles. Other changes introduced by
CFJavaEditor.
9 lines of code changed in:
Set svn:eol-style to LF for all map files in branches.
0 lines of code changed in:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps. Now for branches.
0 lines of code changed in: