[root]/maps/branches/1.x/brest
Castle
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apartments
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asyvan
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black_shield
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brittany
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pshops
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pshop1
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pshop10
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pshop11
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pshop12
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pshop13
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pshop16
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pshop18
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pshop19
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pshop2
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pshop20
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pshop21
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pshop22
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pshop23
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pshop24
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pshop25
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pshop26
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pshop27
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pshop3
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pshop4
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pshop8
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pshop9
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shops
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sow
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taverns
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zorn
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 265 (100.0%) | 8808 (100.0%) | 33.2 |
rjtanner | 118 (44.5%) | 7799 (88.5%) | 66.0 |
eracc | 12 (4.5%) | 705 (8.0%) | 58.7 |
akirschbaum | 35 (13.2%) | 271 (3.1%) | 7.7 |
qal21 | 72 (27.2%) | 25 (0.3%) | 0.3 |
ryo_saeba | 1 (0.4%) | 8 (0.1%) | 8.0 |
lalo | 25 (9.4%) | 0 (0.0%) | 0.0 |
kbulgrien | 2 (0.8%) | 0 (0.0%) | 0.0 |
preparing for 1.12 release
0 lines of code changed in 25 files:
Backport from Trunk - replace old xpm oakdoor with different exit archetype. Requires r10897 or newer.
9 lines of code changed in 1 file:
Backport from Trunk; Corrected map creation dates, no functional changes
16 lines of code changed in 8 files:
Backport from Trunk - Cosmetic wall updates with how swall (fence) merges with nearby walls
138 lines of code changed in 2 files:
Backport from Trunk - redesign of the Brest IPO
678 lines of code changed in 1 file:
Correct paste mistake in map header for last modified timestamp
2 lines of code changed in 2 files:
Backport from Trunk - replace old xpm oakdoor graphic with a different exit archetype
53 lines of code changed in 9 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
1 lines of code changed in 1 file:
Backport from trunk, replace no_pass with move_block
2 lines of code changed in 1 file:
Backport from trunk - map header unification in regards to creation date and author credit, no functional changes
4 lines of code changed in 2 files:
Backport from trunk - convert gold coin payment altars to accept payment of any coin type, requires server update r10233 (or newer)
21 lines of code changed in 1 file:
Backport from trunk - map entrance x & y coordinates
3 lines of code changed in 1 file:
Backport from trunk - unique map names
8 lines of code changed in 5 files:
Backport from trunk - map entrance x & y coordinates
53 lines of code changed in 17 files:
Backport from trunk - updated map difficulty level
26 lines of code changed in 11 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
6 lines of code changed in 2 files:
Backport from trunk, added missing floor tiles
592 lines of code changed in 2 files:
Backport from trunk, @match is case insensitive - made dialog all lower case
2 lines of code changed in 1 file:
Backport from trunk, added missing floor tiles
77 lines of code changed in 1 file:
Run MapNormalizer script on all maps
3 lines of code changed in 1 file:
Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland
2 lines of code changed in 1 file:
Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland
3216 lines of code changed in 1 file:
Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland
1 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
229 lines of code changed in 9 files:
Unify Created: and Modified: map headers.
23 lines of code changed in 21 files:
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
12 lines of code changed in 2 files:
Merge from trunk - updated map names, cosmetic updates with wall merges, floor tile re-arrangements
30 lines of code changed in 7 files:
Merge from trunk - updated map names, rearranged floor tiles
4 lines of code changed in 2 files:
Changes due to map editor reformatting.
1748 lines of code changed in 9 files:
Map name correction. Other changes are due to map editor reformatting.
139 lines of code changed in 2 files:
Cosmetic updates, map name updates and floor tile stacking tweaks. Changes merged from trunk back in to branch.
698 lines of code changed in 15 files:
Cosmetic changes to improve the blending between swall_ and regular walls. Changes merged from trunk back in to branch.
24 lines of code changed in 1 file:
Map editor reformatting.
243 lines of code changed in 10 files:
Remove obsolete fields.
8 lines of code changed in 1 file:
Spelling corrections.
7 lines of code changed in 3 files:
As these shops are in almost constant use I put a fixed reset on them.
445 lines of code changed in 4 files:
Add dialogue to the sage in the Brest Inn regarding the Zorn family.
Fix the Brest Seaside Tavern to block dimension door getting past
the exits.
19 lines of code changed in 1 file:
Remove extra space in some monster names. Fix all walls to look consistent.
235 lines of code changed in 1 file:
Minor cosmetic changes to brest/zorn/castle.basement0
Fix "emergency exit".
Move a wall.
Make Irritable Zorn a bit more difficult brest/brest.scrolls.right
Someone bragged that he was easy for a level 1 character.
Maybe not now. :-)
Fix a problem with an invalid archetype on quests/peterm/quests/wyvern_quest
1 lines of code changed in 1 file:
Fix the hard customized monsters to make them a bit more vulnerable to specific intended attacks. Recent server code upgrades made them almost impossible to kill.
5 lines of code changed in 1 file:
(4 more)