[root]/trunk/arch/gods/items
burning_tail
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earth_shield
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glovesofsun
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Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 100 (100.0%) | 316 (100.0%) | 3.1 |
temitchell | 11 (11.0%) | 156 (49.4%) | 14.1 |
avogl | 18 (18.0%) | 87 (27.5%) | 4.8 |
mwedel | 57 (57.0%) | 49 (15.5%) | 0.8 |
darth_bob | 10 (10.0%) | 20 (6.3%) | 2.0 |
ryo_saeba | 1 (1.0%) | 1 (0.3%) | 1.0 |
peterm | 1 (1.0%) | 1 (0.3%) | 1.0 |
michtoen | 1 (1.0%) | 1 (0.3%) | 1.0 |
jbontje | 1 (1.0%) | 1 (0.3%) | 1.0 |
make branche directories, delete old trunk.
0 lines of code changed in 33 files:
Space messing stuff, courtesy Elmex
1 lines of code changed in 1 file:
Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02
20 lines of code changed in 6 files:
- add spear for Ixalovh, change her treasure list
- add greater hell hound, dire wolf sire and change magehounds spell
- make rug's whip glow
60 lines of code changed in 4 files:
- add two horns for water goddess, fix Lythander's horn to work with new
skills.
71 lines of code changed in 6 files:
- fix pipe type and weight, add Lythander's pipe
25 lines of code changed in 1 file:
Updated for new spell + skill code. Many files moved about.
Main changes for weapons is to add what skill they use.
MSW 2003-09-12
1 lines of code changed in 1 file:
Add archetypes from Todd Mitchell. These add wolfs and bears,
with bodyparts for them. Also changes races for readable scroll
objects so that scrollcase objects can be used. Add ruined tower.
New images for some objects.
Commited by MSW 2002-08-20
1 lines of code changed in 1 file:
Update arcs to use body_info for equipping items.
Update armor to use gen_sp_armour instead of last_heal.
can_use_shield added to necessary arcs.
Add dev/scripts directory, which contains some handy scripts I wrote
for updating on the items.
Add item_power to the armours - needs to be done for rest of equippable
items.
MSW 2002-07-14
10 lines of code changed in 5 files:
add name_pl, client_type information to objects that can get picked up.
Remove some duplicates, change poisonfood to use the same face as booze
so you can't tell simply by looking at it that it is bad food.
Change some of the names for the skill scrolls to put them more in line
with the skills they actually give you.
MSW 2002-05-30
16 lines of code changed in 6 files:
Fix animation in sorigs armor.
Add merged images for some objects I used in testing - the archetypes
need to be modified to use these, but a new version of the clients needs
to get pushed out before that can happen. Committing them will save
someone the work of merging them later on.
MSW 2002-05-18
1 lines of code changed in 1 file:
Rename of files to include base in name - for multiple image set support
in the server. MSW 2001-12-30
0 lines of code changed in 4 files:
Fixed animation, yeah I know.. dah
1 lines of code changed in 1 file:
bugfix
1 lines of code changed in 1 file:
Okay, now I have actually done it properly =\
dnh
2 lines of code changed in 1 file:
Added new arc for Sorig mithril chainmail, it was using an arc that didn't have startequip set to 1.
dnh 15/11/01
6 lines of code changed in 1 file:
sigh, what a stupid type
dnh 2/11/01
1 lines of code changed in 1 file:
Fixed some typos and fiddled with name abit
dnh 2/11/01
3 lines of code changed in 1 file:
Fixed typo. MiDS 2001-06-28
1 lines of code changed in 1 file:
shouldn't be in crossedit (god item), dnh
0 lines of code changed in 1 file:
Fixed second alittle more difficult typo, dnh
1 lines of code changed in 1 file:
Alittle more flavour, dnh
2 lines of code changed in 1 file:
Fixed stupid typo, dnh
1 lines of code changed in 1 file:
Some rare bracers for Gnarg followers, dnh
3 lines of code changed in 1 file:
Corrected image for orc-*HELMET*
1 lines of code changed in 1 file:
Fixed a typo.
1 lines of code changed in 1 file:
New arches for a new scheme of gods.
I tried to stick to the proposions in dnh's
god-"pantheon", these have been set up and accepted
by the developers on cf-devel.
Of course here and there I felt that there was more finetuning
needed, so I tried my best to make it truely balanced.
Explaining all the details would take too long to post it
here, please read my comments on cf-devel instead.
However, I tried to give every god a unique "personality"
(according to the pantheon). Furthermore, I carefully
adjusted every god to have both pros AND cons. So that
there hopefully won't be one god that can always be
considered the "best one". --AndreasV
86 lines of code changed in 4 files:
New arch & graphics: Gaea�s tear (basically a healing potion).
0 lines of code changed in 13 files: