[root]/trunk/maps/scorn/taverns
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 52 (100.0%) | 4099 (100.0%) | 78.8 |
temitchell | 13 (25.0%) | 3538 (86.3%) | 272.1 |
mwedel | 14 (26.9%) | 345 (8.4%) | 24.6 |
eracc | 5 (9.6%) | 125 (3.0%) | 25.0 |
akirschbaum | 5 (9.6%) | 53 (1.3%) | 10.6 |
gros | 1 (1.9%) | 12 (0.3%) | 12.0 |
k_ahlers | 3 (5.8%) | 11 (0.3%) | 3.6 |
ryo_saeba | 8 (15.4%) | 8 (0.2%) | 1.0 |
salathar | 1 (1.9%) | 4 (0.1%) | 4.0 |
cavesomething | 1 (1.9%) | 2 (0.0%) | 2.0 |
onefang | 1 (1.9%) | 1 (0.0%) | 1.0 |
make branche directories, delete old trunk.
0 lines of code changed in 7 files:
Added patch #1531289 from the sf.net-Patchtracker
11 lines of code changed in 3 files:
Fix spellings courtesy Kevin R. Bulgrien - kbulgrien (bug #1531072)
1 lines of code changed in 1 file:
change the scale on world maps to one chain per tile
2 lines of code changed in 1 file:
Fix Bragh to give hints of what keywords to use.
22 lines of code changed in 1 file:
Update of the maps for CFPython version 2.0.
Update of the IPO-related scripts.
Gros - 18/10/2005
12 lines of code changed in 1 file:
Add buttons to stop players getting trapped behind the iron gate that leads
to the basement of Goths. The buttons are on the inside of the area behind
the gate and one under the gate. Still have to pay booze from the tavern
side to get in.
20 lines of code changed in 1 file:
Fix destination coordinates of stairs going up/down. One did end in a wall, the other was off by one.
3 lines of code changed in 1 file:
Dragon Emissary now demands exactly emeralds of great value.
1 lines of code changed in 1 file:
Hide invibisle exits, magic mouths, and buttons below floor to prevent detection by show invisible.
49 lines of code changed in 3 files:
Added more information to Bragh about the TC move.
6 lines of code changed in 1 file:
Forgot to use "@match" in the NPC dialog for the TC info. Fixed.
6 lines of code changed in 1 file:
Add a new NPC with information on the TC move.
71 lines of code changed in 1 file:
Update directions to Castle Aaarg - with old directions, no one would
ever find it, since it isn't anywhere near a swamp. At least with the
new directions, players have a chance.
MSW 2005-04-20
11 lines of code changed in 1 file:
Applied patch #1145089 (cavesomething) to add region support
7 lines of code changed in 7 files:
- Commit several patches:
1055076 Takuse lair map exit teleports player into wall
1055091 MwizardG locks out players
1055870 MwizardT added an exit to the map
1056891 Updated NPC quest location hint for Valley of the three sisters
- Add a new hut to Wolfsburg worldmap
4 lines of code changed in 1 file:
- minor fixes to maps including adjusting a swearing dwarf, some
flooring in marksel and some portals into sylvan realms
2 lines of code changed in 1 file:
Moved Dark Forest. DVS 2003-11-24
1 lines of code changed in 1 file:
- drop the value on gramp's horn and hide it a bit better.
11 lines of code changed in 1 file:
- slight fix based on observations from our friendly
neighbourhood playtester Leaf.
33 lines of code changed in 1 file:
- add adventure lead, rework the pink elephants
172 lines of code changed in 1 file:
- hook the fellow at the front door into the seen.py script - he's
likely to have seen lots of people.
2 lines of code changed in 1 file:
- two tiny quests - a bit of atmosphere at the tavern, couple
small fixes.
747 lines of code changed in 1 file:
-new low level quest to fill out newbie area in scorn. Added farmhouse
by H.S. Teoh
2184 lines of code changed in 2 files:
- making newbie annex in scorn. New players will now appear on
worlds_105_116 4 4. Moved some lower level maps and the free inn to
accommodate. A couple new maps heavy on the training would be good
here. This area is not entirely for low levels (the new river way looks good for a sewer
adventure) but should cater to new players. Scorn central square has
been made more snappy too.
There may be some loose ends to tie up (the signage should be redone a
bit) and I'll get on that post haste.
158 lines of code changed in 3 files:
- deleted extra altar under the floor left over from moving the drunk
guy.
3 lines of code changed in 1 file:
- fixed the scorn portal in the guilds and dropped a couple slot
machines in goths tavern to drum up some customers.
226 lines of code changed in 1 file:
Commit of scorn city. It has been updated via update_exits.pl
to point to the new world maps. Probably not 100% perfect, but
on a quick check, it the exits work OK.
MSW 2001-12-17
334 lines of code changed in 6 files: